Piloting the Autumn

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
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Fantom13





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Post by Fantom13 »

UNLESS you take the POA and put it in a "SPACE" map....with no objects in it, just...air... and one little platform for Spawn Points :D
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Post by DarkBolt »

That would work, it could have only Air vehicles. Kinda like the space battles in Battlefront II. lol
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Post by Reaper21 »

GUYS GUYS GUYS!!!
goto halpmaps.org NOW!!!
the map with the T name are whatever...
it lets u drive Halycon class ships and covenant battle cruisers!!!
and it works out pretty good...
its only a beta BUT the 8th beta (he must be deticated) and it only has a couple problems... but overall its awsome! can't wait for full version...
and thats what we forgot! we could of shrunk the Halycons to fit better like he did!
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M9 HE-DP Grenade





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Post by M9 HE-DP Grenade »

ya but the ships are 2 seaters :roll: it isnt the same and its much too difficult to aim the guns. the ship only has about half a colision model. its still good but i hope they improve on it and fix the bugs.
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Post by cyphor »

i have read all the posts and i always thought of these things wich could make the whole thing work, try making the walk on walls cheat to move around inside abd sttay locked in 1 spot, wich could do 2 things, allow planet physics, kindof (just dont jump on the bottom wich would=weeeeeeeee) and allow u to stay on the ship while its in motion, also, rember how there is 2 driver seats up at the cockpit, well y dont u make both fly the ship and make 1 turn left and up and the other turn right and down. I beleive the sticky idea would make EVERYTHING in halo more awsome
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Post by cyphor »

hey bacon, try looking at other posts when u post stuff like that, its been shown like 5 times :roll:
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

That would be awesome!!!!
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

cyphor wrote:hey bacon, try looking at other posts when u post stuff like that, its been shown like 5 times :roll:
Uh.. Its my map.
And no one posted a link.
XD
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Post by Dire Elite »

Bacon when are you gunna do the other ships? i mean we want SPACE BATTLES! not to rush you...but you should put longswords in there...i mean it would make one hell of a space battle and isnt it possible to make Seats all over the ship?

like...ok people want to ride on the ship what about makeing seatnames on the entrance of the ship and when your inside you could walk around but its treated as a vehicle?
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

Im getting a ripped marathon today (hopefully)
and i will use it as a base model. Not that actual thing
Just like how my Halcyons were custom.
I have said it before, there will be insides (sortof) to the ships. just not an entire bridge (except, mb, in the covi ones)
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Post by Dire Elite »

ok dude!!! awesome! it would be cool if we could just walk around...dosnt matter if its flying or not it would own!!! but seriously dude you need to make a Covenant Dreadnaught (im not sure if it was from the books or not) but some guy rendered it and it looked really awesome


and what would be awesome...you know that boarding action level? maybe if you put those bsp in there for scenery? like split in half ships?
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

Uh.. Not really...
Those are two halcyon class cruisers really close together...

*still cant get 3ds max to load*
Da** plugins.... *deletes all new plugins*
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Dire Elite





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Post by Dire Elite »

umm it was just a suggestion but what kind of covie ships are you going to do? show us some pics!
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Post by M9 HE-DP Grenade »

he's doing a seraph and i think including a longsword fighter. btw if u put in longswords put in the one from hugeass,that's the best one. tiamat released the tags i think.
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Post by FleetAdmiralBacon »

Sry, but i cant include a longsword.
It doesnt fit in the scaled down station.
Instead, heavily armed pelicans (of tiamat's design) will be included.
The seraph will pretty much be a fixed up version of the one from uh... god.. what was that map called... wel, never mind.
here, ill post a pic of the carrier (thank you bungie for making it look so nice)
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Post by M9 HE-DP Grenade »

looks good
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Post by nsilva »

M9 HE-DP Grenade wrote:its possible in CE? w00t. in what way though? like actually making the bsp a vehicle or just modeling the whole thing from scratch?
Go into the pillar of autumn level and extract all of the pillar of autumn ships modeles. Then extract the ships bitmps. Then convert them so you can import into 3ds.

Open the main .obj of the ship into 3ds max. If their arn more models(NOT LOWER QUALITY MODELS BUT DIFFERENT MODELS) Import them.

Put them together as they belong. Open the material editor. Open your converted bitmaps. Put them were they belong on the ship. Then follow the custom vehicle making tutorial
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Post by nsilva »

I posted a tutorial on how to make th POA flyable on your own map but it got locked! PM me and i will tell you how.
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Post by -Agamemnon- »

Well besides it being impossible to make a vehicle that is completely like the in-mission POA of the first level (walking around in it and such), there is a map that includes vehicles on a much smaller scale then the POA and the TAR (Truth and Reconciliation), but they are still huge. Only problem is the map isn't done and I haven't heard any new about it in production.

Here is a link:

http://haloce.gearboxgamezone.com/index ... 3&fid=1494
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