Working Cheats for CE only (so far)
You might wanna remove the init.txt file from the CE folder, dedicated server init files cause exception when u load with -devmode enabled...{SEP}Daz wrote:When i put -devmode after -console i get exeption error i done what was said in the previous posts but it still wont work. Can anybody please help me?
-
- Posts: 75
- Joined: Mon Dec 15, 2003 4:18 pm
Re: Working Cheats for CE only (so far)
Halo Entertainer wrote:I figured out how to use the cheat that were thought useless a while ago
create a shortcut to CE and rightclick and scroll down to Properties, then in the Target thing after "...Haloce" type in -console -devmode then in game youll be able to use the codes
LIST
Command or Variable Default Value Valid Values Description
cheat_all_powerups
N/A N/A This console command will spawn all the powerups near the player.
cheat_all_vehicles
N/A N/A This console command will spawn a standard warthog near the player.
cheat_all_weapons
N/A N/A This console command will spawn all the weapons around the player.
cheat_bottomless_clip
0 0-1 Enabling this command will give the player a bottomless clip which means that the weapon will never have to be reloaded and will never experience overheating.
cheat_bump_possession
0 0-1 Enabling this command means that every time the player bumps a character they will take control of that particular character.
cheat_deathless_player
0 0-1 Enabling this command makes the player invulnerable to any damage, including the maximum falling damage height restrictions.
cheat_infinite_ammo
0 0-1 Enabling this command will give the player unlimited ammunition.
cheat_medusa
0 0-1 When this command is enabled, any enemy unit that sees the player will be instantly killed.
cheat_spawn_warthog
N/A N/A Typing this console command in will spawn a standard warthog near the player.
cheat_super_jump
0 0-1 Enabling this command allows the player to jump very high, which is useful for maneuvering around a level during its construction.
cheat_teleport_to_camera
N/A N/A This command will teleport the player to the current camera position.
cls
N/A N/A Clears the console screen.
debug_objects
0 0-1 Enabling this command will give visual representations of the game objects or models bounding radii and collision models.
debug_portals
0 0-1 Enabling this command will draw or outline the portal definitions in the game.
debug_sound
0 0-1 Enabling this command will give visual representations of the sounds being played and their audible radii along with labels indicating the specific sound being played to the player.
error_suppress_all
0 0-1 The suppression of error messages is by default on, disabling the error suppression (setting the value to 0) will show errors being encountered by the game and is useful in debugging content and game problems.
game_speed <#>
1 0-20 This command changes the entire speed of the game. Its very useful for pausing the game or travelling around a environment quickly during level creation or debugging.
NOTE: The value entered can go higher than 20 but higher values tend to be uncontrollable or problematic
map_name <map name>
N/A N/A Use this command to manually load a specific level.
radiosity_quality
0 0-1 Sets the quality of the radiosity to be performed. See the section Radiosity (Lighting) for more details and information.
radiosity_start
N\A N\A Starts radiosity lighting on the level using the current radiosity settings. See the section Radiosity (Lighting) for more details and information.
radiosity_save
N\A N\A Saves the current radiosity lighting to a .bitmap lightmap file for the selected level (.scenario_structure_bsp). See the section Radiosity (Lighting) for more details and information.
rasterizer_environment_diffuse_textures
1 0-1 This toggles the drawing of the diffuse textures for the world on or off, effectively displaying only the lightmap data for the level geometry.
rasterizer_fog_atmosphere
1 0-1 This command toggles atmospheric fog in the level on or off if the level has atmospheric fog set for the level in the tags.
rasterizer_fog_plane
1 0-1 This command toggles the fog plane in the level on or off if the level has a fog plane set for the level in the tags.
rasterizer_wireframe
0 0-1 This draws the current world scene including the world model (bsp) and all models such weapons, vehicles, characters and effects in wireframe mode, including non-visible geometry that has collision. This command is extremely useful in determining the placement of visiblity portals, please see the section Level Creation for more details and information.
rasterizer_fps
0 0-1 This is the equivalent to rasterizer_stats 5.
rasterizer_stats
0 0-5
Each setting for rasterizer_stats displays the following:
0 - This disables the display of the rasterizer stats.
1 - Unsupported
2- This is the most useful output option for rasterizer_stats. This setting displays a frame rate counter as well as categorized vertice and triangle counts for the scene being rendered. Additional information such as the number of dynamic lights, lens flares, decals and shadows are also displayed.
3- Unsupported, used for Xbox version of Halo.
4- Displays information on memory usage for the game.
5 - Simple frame rate counter and information such as maximum, minimum and average frame rates for the scene.
NOTE: Hitting the CTRL-F12 key combination will bring up a frame rate counter and graph.
quit
N\A N\A Quits the game
there, some codes maye need you to type in True or False after it in example "cheat_deathless_player true"
any vehicles spawned within a map will respawn if the command is enabled, beware you may create an assload of lag
SAY HELLO TO MY LITTLE FRIEND!!!!!!!!!!!!!!!!!!!!!
-
- Posts: 487
- Joined: Wed Jan 14, 2004 4:23 pm
-
- Posts: 298
- Joined: Sun Nov 23, 2003 8:30 am
![]() |
to use camera control correctly what you need to do is
1)type in debug_camera_save
2)type in camera_control 1
3)type in debug_camera_load
4)the camera will teleport to where you typed in the save, and you can control the MC from here. if you wish to move the camera, hold down the middle mouse button (scrolling backwards to speed up the camera and vice versa) and use wsad keys and then r to go up and f to go down
hope that helped,
BGrunt55
1)type in debug_camera_save
2)type in camera_control 1
3)type in debug_camera_load
4)the camera will teleport to where you typed in the save, and you can control the MC from here. if you wish to move the camera, hold down the middle mouse button (scrolling backwards to speed up the camera and vice versa) and use wsad keys and then r to go up and f to go down
hope that helped,
BGrunt55
O.o
o.O
O.O
o.o

o.O
O.O
o.o

-
- Posts: 385
- Joined: Wed Jun 16, 2004 2:02 pm
-
- Posts: 298
- Joined: Sun Nov 23, 2003 8:30 am
![]() |
-
- Posts: 88
- Joined: Thu Apr 22, 2004 5:04 am
- Location: SouthTown
-
- Posts: 48
- Joined: Wed Jun 02, 2004 2:22 pm
- Location: A light blue void..No wait, I fell through the map again. :P
1 and 0 stand for true and false.
I found some more neat codes:
cheat_active_camouflage=Infinite active camo
cheat_jetpack 1=no fall damage
cheat_omnipotent 1=1 hit kills
show_hud 0=turns off hud and all messages
end_game=restarts the game. You will end up as a white MC with no name
Not really a code but pretty funny:
Type f and press tab. Do not press enter at all. look down the list. You should find a command called "find_all_fucked_up_shit". Sadly, it does nothing.
I found some more neat codes:
cheat_active_camouflage=Infinite active camo
cheat_jetpack 1=no fall damage
cheat_omnipotent 1=1 hit kills
show_hud 0=turns off hud and all messages
end_game=restarts the game. You will end up as a white MC with no name
Not really a code but pretty funny:
Type f and press tab. Do not press enter at all. look down the list. You should find a command called "find_all_fucked_up_shit". Sadly, it does nothing.
Fear me, for I am Zuka, the slightly insane Warthog driver!
Note: In case you don't know, pressing tab shows a list of commands, or command starting with what you just typed in the console. So if you type cheat_ and press tab, you will see all cheat_* commands. You can do help <command> to get a description and the syntax usage of that command.
A command I found very interesting was cinematic_start/stop, which sends you in cinematic mode. There is a command to set the title, but it doesn't seem to be working.
A command I found very interesting was cinematic_start/stop, which sends you in cinematic mode. There is a command to set the title, but it doesn't seem to be working.
- DoMiNaTiOn
- Posts: 80
- Joined: Sat Jul 31, 2004 9:44 pm
- Location: Locations are gay... lmao
-
- Posts: 33
- Joined: Thu Dec 04, 2003 5:28 am
-
- Posts: 33
- Joined: Thu Dec 04, 2003 5:28 am
- DoMiNaTiOn
- Posts: 80
- Joined: Sat Jul 31, 2004 9:44 pm
- Location: Locations are gay... lmao