HEK2 (Halo Editing Kit 2)

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).

Is this a good idea?

Poll ended at Tue Oct 11, 2005 10:59 am

Yes
11
85%
No
2
15%
 
Total votes: 13

peabnuts123





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Post by peabnuts123 »

call me pedantic, but it would still be hard, there cud be a little site unknown to him called halotags.com or something, that would still be public.

anyways. back on topic, im gonna make a large, medium, and small map pack for this so tell me which theme to make.
donuthole1010





Posts: 123
Joined: Sat Apr 30, 2005 7:42 am

Post by donuthole1010 »

i can help out with any modeling. it is just that i am working on a game with me and my team so it may take a while...i dont know, i will try to help out in some way. if you need anything either pm me or just post...or contact me on aim @ rbrogan2010
peabnuts123





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Post by peabnuts123 »

i know u might not be able to have access to the computer all the time, dude. but seriously, this aint really gonna work if you barely ever post telling us what u want :p
peabnuts123





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Post by peabnuts123 »

ok ive decided to use some *cough*initiative*cough* :shock: :shock: and make a desert theme "pack" of maps. medium large and small. i dont know if my small is your medium or not but i think it will be fine.

i just need one thing cleared up, do i give you the .scenario and .scenario_structure_bsp tags or do i give you the map files??
Soccerfreak





Posts: 347
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Post by Soccerfreak »

You should give the whole tags level folder so when I did it. I gave C:Program Files\......./tags\levels\grass_small<----folder rared.
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boymonkey1300





Posts: 213
Joined: Wed Dec 01, 2004 7:30 pm

Post by boymonkey1300 »

This sounds so sweet! I hope you get it done! I'd ask if I could help, but I have nothing I can do to help :lol:
peabnuts123





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Post by peabnuts123 »

cool now all i gotta do is make a decent map lol. any tips on achieving non-screwed up radiosity?
Soccerfreak





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Post by Soccerfreak »

Tip#1:send it to me. :lol:
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peabnuts123





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Post by peabnuts123 »

how will that help?
Soccerfreak





Posts: 347
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Post by Soccerfreak »

What do you mean not making radiosty screwed up? I just try making simple UVW maps. Keep it simple.
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peabnuts123





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Post by peabnuts123 »

uuh dude radioisty has nothing to do with UVW mapping... i use simple anyays. but whenever i run radiosity all my shadows are like totally CRAP. like triangles all over the map and stuff.
SMASH





Posts: 197
Joined: Wed Jun 22, 2005 8:31 am

Post by SMASH »

Also, I don't think there should be models (except for scenery, unless it's destructable). I think someone should make them into tags to just click and drag. Also it should be able to import new tags that come along. If you got everyone's help we could make so much scenery that we wouldn't know what to do. :) This is such a great idea. Although, since I am (somewhat) a modeler, you should leave it open to import your own models for scenery. I see you want to make it less confusing but also make it so it doesn't take all the challenge away. This way people can customize their levels more. THUMPS WAY UP GUYS. Good job. I'll have to get this when it comes out. Wait.... I was just thinking, isn't this something like prothonius (spelling?)? Anywho good job.
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