exporting .jms files
- Ironahand08
- Posts: 154
- Joined: Thu Feb 26, 2004 4:52 pm
- Location: Blood Gulch Outpost Number 1
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exporting .jms files
ive made my costum map for halo ce but when i go to export it as a .jms it says to geometry to export.
what do i need to do to make it export
what do i need to do to make it export
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- Ironahand08
- Posts: 154
- Joined: Thu Feb 26, 2004 4:52 pm
- Location: Blood Gulch Outpost Number 1
- Contact:
- Ironahand08
- Posts: 154
- Joined: Thu Feb 26, 2004 4:52 pm
- Location: Blood Gulch Outpost Number 1
- Contact:
- Ironahand08
- Posts: 154
- Joined: Thu Feb 26, 2004 4:52 pm
- Location: Blood Gulch Outpost Number 1
- Contact:
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- Posts: 26
- Joined: Sun May 23, 2004 11:55 am
- Location: Fresno
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Im having the exact same problem. All the faces have just color applied, no texture, I just wanna see how it works first. In the video tutorial I have for this, it dosent mention linking the skybox and the refrence frame. So, how do you do that?Blaze wrote:Do all faces have materials applied to them and is the skybox linked to the reference frame?
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Dude....its not that hard to texture...all you gotta do is press m, make a subobject with 2 materials, name it skybox, name the first material +sky and pick a diffuse color so you know what your looking at, name the second material the name of the texture, get the bitmap, show both materials in viewport and apply to the skybox. Thats it! Haha I got a pic of this naked fat lady on google and made it into a ground bitmap for a level I made called ifarted. Haha it was great!