Project Relinquish is a personal project of mines to get halo Custom Edition to meet today’s Next-Gen graphics.
Current list of to-dos are:
1. High res Lightmapping method✔
2. High res Cubemaps✔
3. High res Skies✔
4. Animated water
5. Bloom hack
ightmapping was the first project that started the Relinquich Project. Here are examples.

As you can see they are very high quality and ray traced.
The Cubemapping and sky project was a great success. The project testing doubled to show the high resolution cubemaps and skies and lightmaps to create a beautiful outcome. So far only 2 tests have taken place but more is expected to come. Here are pictures from the first test.




The main mistake I made in this was that the sky bitmap was very low res. In the second cubemap test. There were barely any mistakes made which doubled it as one of the most beautiful maps in Halo CE.




Currently project relinquish is at a halt as school is stopping me from making the project assets.
Here is a sneak peak at the animated water that will be in halo CE soon enough.
