Sapien help

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
Post Reply
Syco64





Posts: 42
Joined: Fri May 25, 2007 8:04 pm

Sapien help

Post by Syco64 »

ok, when i load a map in sapien it loads for a min or two, than it closes down, my debug reads this

12.03.07 19:12:12 sapien pc 01.00.00.0609 ----------------------------------------------
12.03.07 19:12:12 reference function: _write_to_error_file
12.03.07 19:12:12 reference address: 401b13
12.03.07 19:12:12 Couldn't read map file './sapienbeta.map'
12.03.07 19:12:12 CreateDevice succeeded with refresh rate = 0
12.03.07 19:12:14 Increasing sound decompression buffer size to 1048576 bytes
12.03.07 19:12:59 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
12.03.07 19:12:59 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
12.03.07 19:13:10 EAX: 0x09502898
12.03.07 19:13:10 EBX: 0x00000101
12.03.07 19:13:10 ECX: 0x00000000
12.03.07 19:13:10 EDX: 0x00ADD580
12.03.07 19:13:10 EDI: 0x0013E408
12.03.07 19:13:10 ESI: 0x00000000
12.03.07 19:13:10 EBP: 0x0013E2E0
12.03.07 19:13:10 ESP: 0x0013E2D0
12.03.07 19:13:10 EIP: 0x7C90EB94, C3 8D A4 24 ?????
12.03.07 19:13:10 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid object_function_block index in [#0,#4)

i have no idea what this means or anything, but can someone please help me?
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

In your map/globals there is possibly a....

vehicle/scenery/weapon/projectile/machine/device/decal WHATEVER can be any of those...that has nothing inside a object_function_block.

What did you do prior?
...left for good
Syco64





Posts: 42
Joined: Fri May 25, 2007 8:04 pm

Post by Syco64 »

i did nothing, it has been this way ever since i have had sapien
GKMods





Posts: 66
Joined: Wed Dec 06, 2006 1:02 pm
Location: High Charity

mhmm

Post by GKMods »

are you trying to open one of your own maps or one that you extracted with hek++ because hek++ has an unfortunate habit of screwing up tags when it exports just enough that sapien wont open them.

this has happened to me many times by the way
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

You extracted something with HEK+...make sure you uncheck "overwrite existing tags".
...left for good
Syco64





Posts: 42
Joined: Fri May 25, 2007 8:04 pm

Post by Syco64 »

these tags are the map tag files for the old maps, i don't have 3ds max
Post Reply