Hey I am working on a map and I have some cov. dropships placed in the map for visual purposes. but when I compile the map with tool and play the map the dropships are gone. This also happend with my cov. turets but that was because they were of the SP type and was easily fixed when I replaced them with the MP type. So I ask, what in the vehical tags will determin whether or not the vehical can be used in MP???
Thx much
difference between mp_vehical and vehical???
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- MasterNeoChief
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Im sry but you are all stating the obvious. (except for those who are supa cool and talking abou tthe tags)
But anyways... the area to edit is under "Multiplayer Information/Vehicals" in the globals.globals tag correct??? Cus I added the new vehicals and re-build the map with tool and nothing changed.
But anyways... the area to edit is under "Multiplayer Information/Vehicals" in the globals.globals tag correct??? Cus I added the new vehicals and re-build the map with tool and nothing changed.