i would realy realy apriciate it if someone can tell me how to mod blood gulch (or any original map) with sapian/gurrilla
i know i have to extract the tags with hek+ but Im not sure what all to extract exactly... and everytime i do try to extract a tag it comes out as a .txt...... what do i do from there?
yes i have tryed search, it came up with over 2000 results, i narrowed it down, came up with over 600 results, none of which seem to be what im looking for
*off topic* w00t 1001 topic
What do i need to do to Mod bloodgulch
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What do i need to do to Mod bloodgulch

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You can rip the tags from the default bloodgulch map using StellixB's HEK+ app. Open in Sapien, et voila.
However, if you mod it, name it something else besides bloodgulch.map. CE's coding doesn't allow people with two different versions of a map to play together. If you're making a whole new map, you don't need to inject it into an existing map like HPC. You can create it from scratch.
And I must advise you; bloodgulch mods are very, VERY old... If you make it, not many may play it, or even acknowledge it.
However, if you mod it, name it something else besides bloodgulch.map. CE's coding doesn't allow people with two different versions of a map to play together. If you're making a whole new map, you don't need to inject it into an existing map like HPC. You can create it from scratch.
And I must advise you; bloodgulch mods are very, VERY old... If you make it, not many may play it, or even acknowledge it.
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- Posts: 203
- Joined: Thu Jul 21, 2005 10:55 am
- Location: Mojave Desert; Avrg Temp (in F) 110+; There is no Spring and Fall here...Only Summer and Winter