Prone position for HALO...

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SMASH





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Prone position for HALO...

Post by SMASH »

Yea, recently noticed that somethings great was missing from halo maps, and that was a little bit af stealth. Besides that adding a "prone" position (On laying down on their belly) would add a new level to HaloCE. I just have no idea how we would pull it off. I've had a couple ideas on it:

1. It's a "vehicle" that is always with you so when you press the button you go into the "vehicle" and find your self in the prone position.

2. Somehow reprogamming a part of the "ducking" move by copying what that does except you past it and switch out the model for the prone postion.

If anyone has any ideas, comments, questions, complaints, or just want to help, then just leave a post here :).
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PlasbianX





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Post by PlasbianX »

Or, justchange the crouch animation to a prone animation. Or give an animationto the flashlight key..thatdoes prone...ill look into it tomorrow
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p0lar_bear




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Post by p0lar_bear »

Adding a true "prone" position mode like in Metal Gear Solid, SOCOM, or Far Cry would involve a total recode. It wasn't thought of in Halo because stealth was hardly ever a gameplay factor (except in like, one or two rooms of AotCR, but then, you could always just run in with guns blazing).

You could very well make the biped's crouch animation into a going prone animation. However, using your vehicle idea would only work, to my knowledge, in a singleplayer map, as a script like that wouldn't sync to well with CE's netcode.
sgtbotley





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Post by sgtbotley »

couldnt you just make the vehicle invisible and place near sniping spots in the game
{ST} 117





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Post by {ST} 117 »

it would be easy be any means. some one would have done it by now if it was easy.

i spose u replace the crouch with the prone position 1st and 3rd person model, there is the animation, the movement, and the fov/pov to think abt. idk.
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Hyperdash





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Post by Hyperdash »

Just open HMT and change the Crouch height to prone height and remodel the crouch ani. Not that diffucult.
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