.JMA

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HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

.JMA

Post by HMC Helljumper »

Ok I am having some trouble making animated scenery. I have made an animation using pathdeform, and the scenery travles along a line. But I don't know hwere to go from there. I thought you exported it as a .jma file and a .jms but I did that and I dont see any file there. Only the .gbxmodel.

Please help me.
geminijunodeluxe





Posts: 286
Joined: Wed Nov 26, 2003 6:50 pm
Location: CA

Post by geminijunodeluxe »

You exported you JMA file, then you run it through tool to create animations. From the way you typed your post it just seems like you forgot to compile it.
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

i ran the command...

Code: Select all

tool animations scenery\blob

and i got a message saying something like...

Code: Select all

animation compression saved as 0KB

then i still couldnt find the file
Brokk





Posts: 6
Joined: Sun Jun 20, 2004 9:37 pm
Location: www.halowiki.com

Post by Brokk »

Did it also say:

#animationname.jma

?

Coz if it didnt, then it couldn't find the animation.
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

where do i put hte animation
because it didnt say that...
Brokk





Posts: 6
Joined: Sun Jun 20, 2004 9:37 pm
Location: www.halowiki.com

Post by Brokk »

/yoursomething/animations

and run tool like this:

tool animations yoursomething/something

...but dont include the /animations part
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

thx ill give it a shot. is there a tut around anywhere for making animated scenery? becasue i put the model_animations in the correct spot, but nothign happened
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