Page 1 of 1
Pelican,Dropship,Wraith, etc. tags
Posted: Sat Jun 19, 2004 7:04 am
by BlueK
Anyone know where to get these tags? Plz don't flame I'm a new mapper.
Posted: Sat Jun 19, 2004 8:27 am
by blink 182
Well you can extract them from an old Halo map with hmt to your Halo CE tags directory, but you cant use any of them. Im looking into converting scenery/weapons/vehicles from Halo PC to Halo CE.
Posted: Sat Jun 19, 2004 8:28 am
by BlueK
oh ok anyone know if anyone made these tags that work
Posted: Sat Jun 19, 2004 9:05 am
by The Ghost
If anyone did you'd be able to find them.
Unless you're a n00b.
Re: Pelican,Dropship,Wraith, etc. tags
Posted: Sat Jun 19, 2004 9:07 am
by BlueK
If u read my firs post i am a n00b
BlueK wrote:Anyone know where to get these tags? Plz don't flame I'm a new mapper.
Duh!
Posted: Sat Jun 19, 2004 5:34 pm
by Banshee Ace
hey guys Im working on a Wraith Tag right now. I'm gonna test it soon. If it works ill post it soon.
Posted: Sun Jun 20, 2004 10:00 am
by hydroxic
Banshee Ace wrote:hey guys Im working on a Wraith Tag right now. I'm gonna test it soon. If it works ill post it soon.
cool, cant wait
Posted: Sun Jun 20, 2004 8:03 pm
by hydroxic
Ollie wrote:Banshee Ace? You mofo! You made IF go away!
show me proof of this, nvm actually i remember somtin about that right before IF left...
Posted: Sat Jun 26, 2004 11:32 pm
by Khane
all of you quiet. IF did not leave his legacy in bickering children. he left it in the hands of the MODDERS. honor him, and make a good mod like I am working on(caboose, NOT THE H2 MOD WITH YOU<though I am still honored to continue nitros's work>){btw, u find out n'ythin about the leak?PM me.}. I am working on this mod to prove myself as a competent, advanced intermediate modders. needless to say, said mod will include several advanced intermediate practices, some of which VERY few know. including PMI, non-a bsp sp-mp conversions, hex edited HUDS, truely modified lightmaps(nitro method),the works.
Posted: Sat Jul 17, 2004 9:32 pm
by peabnuts123
this topic is- er- rather OLD but umm i just had to point out to khane that, the stuff u mentioned is easy
Posted: Sun Aug 08, 2004 11:27 am
by McFarlane
Someone made a working Covie Dropship in game.
If I can extract it I would give it up.
Posted: Sun Aug 08, 2004 7:43 pm
by peabnuts123
i think bungie should release editable original maps and all the old vehicles and bipds, everything that halo CE doesnt have they shud release.
Its about time they make one of thier so called "updates" that no-one has witnessed.
Posted: Sun Aug 08, 2004 7:50 pm
by Banshee Ace
hmmm... its been awhile and nothing...
Posted: Mon Aug 09, 2004 4:05 pm
by McFarlane
Ya, only if I worked for bungie or sumin.
But if we can FULLY convert a SP map to halo ce(I mean the tags too.) And new HaloCE map tools.(maybe I should make one.)
Then we would have bungie working there's selves off.
I just hope for a level editor built in for halo 2 xbox.
Posted: Sat Aug 14, 2004 9:16 pm
by TheMissingLink117
You won't be able to recreate this perfectly, the wraith mortar projectile and effects aren't included in the HEK.
Posted: Sat Aug 14, 2004 9:36 pm
by Danke
We can get the metadata for the tags and convert it to CE's code (there's minor differences there), it's making a tag out of it that's hard.
Posted: Sun Aug 29, 2004 4:00 am
by viralplatipuss
err this is slightly off the topic but i was wonderin
If i make a halo CE map will i be able to take it into HMT or HHT and extract some of my tags meta for injecting into an xbox map??
Posted: Tue Aug 31, 2004 8:43 pm
by TheTyckoMan
viralplatipuss wrote:err this is slightly off the topic but i was wonderin
If i make a halo CE map will i be able to take it into HMT or HHT and extract some of my tags meta for injecting into an xbox map??
xorange was(I think) the first one to do this, he tell's how to do it in this topic
http://www.halomods.com/forums/viewtopic.php?t=10485[/quote]