Page 1 of 1
Has anyone figured out rain, snow, etc. yet?
Posted: Mon May 24, 2004 1:30 pm
by Blaze
Just wondering, has anyone been able to put it in their map?
Posted: Mon May 24, 2004 4:23 pm
by mattp001
i will take a look at it tonight and give you the results
Posted: Mon May 24, 2004 4:29 pm
by Blaze
Alright sounds good, when is that fog tutorial coming out or if you want to just tell me.

Posted: Mon May 24, 2004 10:50 pm
by hoRRoR a.ka. d@gg3r
I am also looking for a fog and rain tutorial...also im wondering how to make glass and clear floors like Halo single player has in the hallways??
By the way Mattp001 thank you soo much for your vid tutorials as well as Kirks4 for his..It has helped me create a lot of things soo much easier.
Posted: Tue May 25, 2004 3:00 am
by Blaze
I think you need to create a .shader_transparent_glass tag to do that.
Posted: Tue May 25, 2004 3:29 pm
by hoRRoR a.ka. d@gg3r
Well how do you apply a shader to just certain polygons on a model..i think thats where im getting confused...do you all know how? (Ex: so I can just make a panel or the floor of a room glass so the objects I create under then are visible)
Posted: Tue May 25, 2004 4:33 pm
by Blaze
You can create a new material...
Posted: Wed May 26, 2004 8:21 am
by hoRRoR a.ka. d@gg3r
Well I really dont want to create a new material to apply this glass texture too..I want it to look similar to the single player building and I know there is a way to do this..I just dont know if anyone has figured this out yet
Posted: Sun May 30, 2004 1:10 pm
by MJBoa
I know this is an old topic but, where are those results.

Posted: Sun May 30, 2004 2:22 pm
by Grenadiac
There seems to be a special material name for making weather effects.
+weatherpoly
My guess is you would make a polygon in your map (im not sure if it needs to be a box or plane, or whatever). You would apply a material named +weatherpoly to that polygon. You would then create a structure bsp using tool.exe.
Open the structure bsp tag in guerilla and look for the weather section. I would expect something to be there, you just need to set it up with the appropriate tags.
Again, this is just a guess. If someone could try this out and tell us if it works, that would be cool.
Gren
Posted: Sun May 30, 2004 2:49 pm
by MJBoa
Yea, that is probably it but the weather tags seem extremely complicated.