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help with Animation exporting
Posted: Fri Aug 01, 2008 3:48 pm
by willtheoct
i'm trying to make a vehicle with animations, using 3ds max 2008(3ds max 10). blitzkrieg doesn't work(even though all the dlls are in the system32 folder), bluestreak only imports animations or exports structures, and chimp is for structures only.
what steps should i do for getting a vehicle tag without acquiring an older version of max?
Posted: Fri Aug 01, 2008 3:59 pm
by preston566
check your pm, I'll send you an exporter. It is an animation exporter you
want, right?
Posted: Fri Aug 01, 2008 4:01 pm
by willtheoct
one that works with 3ds max 10, yes.
EDIT: works! thanks!
why didnt i find this anywhere?
Posted: Fri Aug 01, 2008 4:05 pm
by preston566
No problem =D Its because its really not existant on the web. Nobody ever thought of making a JMA ( or other ) exporter for Max9+
Glad to be of Service,
Preston556
Posted: Fri Aug 01, 2008 4:21 pm
by willtheoct
so, you made it.
now i'm sad you turned down the zelda maps.
Posted: Fri Aug 01, 2008 4:29 pm
by preston566
lol I can't take the credit for it, though there were some adjusmtents
wink wink.
And no way did I give up the Zelda thing, I just couldn't use your tool.
So I remodeled as much as I could from the WindWaker...
This includes bipeds, weapons, adn well, there aren't vehicles.
It's almost in action. I'm hoping to have a beta done by the end of the
month =D