I just got HEK plus,and i wanted to know how to decompile the map to it's earliest form of being a model in 3DS max.
i need to know also, if it works for 3ds max 5.
How do I : Decompile a map with HEK+ to make it work on
you extract the tags recrusive to your tags folder. get a gbx importer and import the models. also why does the description say 3dsm08 when you are using 3dsm5?
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- Cryticfarm
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- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
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