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cops and robbers mod

Posted: Sun May 16, 2004 6:59 pm
by vapor007
http://www.halomods.com/forums/viewtopi ... highlight=
its the cops and robbers mod. we are still getting ideas, and models. the mod will have some things never done b4, including a helicopter. what we need done is to find out how the wheels of a warthog spin, so we can apply this to the copter blades. i am asking for anyone with very high HMT 3.5 skills to come help us (it is a pc-mac mod hybrid, both users) with things like physics, damage, sound, collision models, the like.
PM or AIM me, or PM TheExecuter if you think u can do this

God

Posted: Sun May 16, 2004 7:10 pm
by Moron66213
Seriously, there is a topic about this mod in like every forum. Stop posting topics!

Posted: Sun May 16, 2004 7:42 pm
by choel
wait ... this is for halo PC, and not CE?

Posted: Sun May 16, 2004 8:21 pm
by vapor007
right

Posted: Sun May 16, 2004 9:53 pm
by choel
Do you know how much easier it will be for halo CE?

Posted: Tue May 18, 2004 9:55 pm
by vapor007
many things with this mod has to do with tags...i am looking for ppl that know how to edit tags and are very skilled with them, so we can make things like a helicopter or other things w/ difficult physics or problems. also, if this mod gets too hard, sure we can use halo CE, if anyone wants to, but if it doesnt have to be, we want to keep this as HPC as possible

Posted: Wed May 19, 2004 6:18 am
by 343Halo
yah i would recommend using halo CE and the Hek cause then you wouldn't really have to worry much about errors.

Posted: Sun Jun 27, 2004 11:17 am
by Guest
could u kill them with the blades?!? That would make me piss in my pants.. when do u expect it done? i also agree u should just make it for CE cause more people play CE and it would be a lot easier.