Sapien is being weird...

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JK-47




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Sapien is being weird...

Post by JK-47 »

Ok, I extracted the bloodgulch.scenario using HEK+, and tried to open it in Sapien, but Sapien just opened up for not even a second and closed... What's up?
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V0Lt4Ge




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Post by V0Lt4Ge »

Check what the last entry in debug.txt says, its in your CE root folder.
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JK-47




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Post by JK-47 »

Code: Select all


10.25.07 22:31:43  sapien pc 01.00.00.0609 ----------------------------------------------
10.25.07 22:31:43  reference function: _write_to_error_file
10.25.07 22:31:43  reference address: 401b13
10.25.07 22:31:43  Couldn't read map file './sapienbeta.map'


10.25.07 22:33:25  sapien pc 01.00.00.0609 ----------------------------------------------
10.25.07 22:33:25  reference function: _write_to_error_file
10.25.07 22:33:25  reference address: 401b13
10.25.07 22:33:25  Couldn't read map file './sapienbeta.map'


10.25.07 22:33:34  sapien pc 01.00.00.0609 ----------------------------------------------
10.25.07 22:33:34  reference function: _write_to_error_file
10.25.07 22:33:34  reference address: 401b13
10.25.07 22:33:34  Couldn't read map file './sapienbeta.map'
Odd..
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V0Lt4Ge




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Post by V0Lt4Ge »

Last entry, not last three entries. =P

Anyways, never seen that error before. I would try extracting it again. If that doesn't work, I'm sure someone else would know.
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Post by InvaderVeex »

Huh. I'be never seen that, either. Can't help ya there! :?
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Patrickh




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Post by Patrickh »

try extracting all the items within the level\test\bloodgulch folder. I think it's because there is no BSP, etc. for it to open.
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Post by flyinrooster »

You are missing tags. Go back in HEK+ and make sure you extract everything (it won't overwrite anything unless you have set it to do so, so don't be afraid to do it).
N\A
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JK-47




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Post by JK-47 »

Oh ok. I thought you only had to extract the scenario. My bad :p

EDIT: It's still doing it :?
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Post by Snip3r47 »

Ok, In hek+ right click the bg scenario. then when its in the extraction box. Click in the box on the left of it. Then extract.
Well this one is smaller
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JK-47




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Post by JK-47 »

I got it all extracted, but sapien keeps closing after opening the scenario... Why is it doing that?

EDIT: Duurr! Nevermind, I've been using the CE maps... I was wondering why it kept trying to get me to use pc maps..

Edit again: Damnit! It's still closing :\
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...

Post by adolif »

JK-47 wrote:I got it all extracted, but sapien keeps closing after opening the scenario... Why is it doing that?

EDIT: Duurr! Nevermind, I've been using the CE maps... I was wondering why it kept trying to get me to use pc maps..

Edit again: Damnit! It's still closing :\
ok.....im guessing that means ur trying to open .map files, by the way i read ur last post. try opening "bloodgulch.scenario". I might have misread it though. I dunno. Try also running sapien in compatibilty mode for windows 95.
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Post by kirby_422 »

is your desktop on 32 bit color? do you have dual core processors? do you have dual screens? ect. sapien needs to have 32 bit color, sapien 98% of the time has a hatred to dual cores, and I think its only 30% of people who it hates dual screens for.

I realy should post here to help you people more often, because everytime I come by, its always the most basic questions asked.. *sigh*
Wow.. I havnt updated any of my stuff here since like 2 years ago.. lol
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JK-47




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Re: ...

Post by JK-47 »

adolif wrote:
JK-47 wrote:I got it all extracted, but sapien keeps closing after opening the scenario... Why is it doing that?

EDIT: Duurr! Nevermind, I've been using the CE maps... I was wondering why it kept trying to get me to use pc maps..

Edit again: Damnit! It's still closing :\
ok.....im guessing that means ur trying to open .map files, by the way i read ur last post. try opening "bloodgulch.scenario". I might have misread it though. I dunno. Try also running sapien in compatibilty mode for windows 95.
No, I'm opening the scenario files.
kirby_422 wrote:is your desktop on 32 bit color? do you have dual core processors? do you have dual screens? ect. sapien needs to have 32 bit color, sapien 98% of the time has a hatred to dual cores, and I think its only 30% of people who it hates dual screens for.

I realy should post here to help you people more often, because everytime I come by, its always the most basic questions asked.. *sigh*
I'm running on 32 bit and no I don't have dual core processors. I'm not running on dual screens either.
I've used HEK before, but sapien always does this to me.
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Post by Cryticfarm »

Have you tried opening the tutorial map?
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Post by Andrew_b »

right click sapien...

compatibility. windows 95 or something. IDK.

lol your smart not to ask questions like some of the sapien ones we get.

(my debug says i need to get this tag but i swear i have it...few posts down. NVM i didnt have it sorry :lol: )
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Post by Patrickh »

cryticfarm wrote:Have you tried opening the tutorial map?
yes, try that
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Post by Cryticfarm »

Post a DXDIAG (put it in run) and post what you have.
Your debug seems to be missing something I have.

09.22.07 22:32:03 sapien pc 01.00.00.0609 ----------------------------------------------
09.22.07 22:32:03 reference function: _write_to_error_file
09.22.07 22:32:03 reference address: 401b13
09.22.07 22:32:03 Couldn't read map file './sapienbeta.map'

09.22.07 22:32:03 CreateDevice succeeded with refresh rate = 0
09.22.07 22:32:04 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.22.07 22:32:04 Increasing sound decompression buffer size to 1048576 bytes

09.22.07 22:32:31 local player 0, weapon (0x0), deleted unexpectedly
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JK-47




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Post by JK-47 »

cryticfarm wrote:Post a DXDIAG (put it in run) and post what you have.
Your debug seems to be missing something I have.

09.22.07 22:32:03 sapien pc 01.00.00.0609 ----------------------------------------------
09.22.07 22:32:03 reference function: _write_to_error_file
09.22.07 22:32:03 reference address: 401b13
09.22.07 22:32:03 Couldn't read map file './sapienbeta.map'

09.22.07 22:32:03 CreateDevice succeeded with refresh rate = 0
09.22.07 22:32:04 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.22.07 22:32:04 Increasing sound decompression buffer size to 1048576 bytes

09.22.07 22:32:31 local player 0, weapon (0x0), deleted unexpectedly
Here's the DXDIAG:

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And to Patrickh and Cryctic, I've tried the tutorial map, I get the same thing..
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JK-47




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Post by JK-47 »

Does anyone know...?
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Post by Patrickh »

So have you tried opening the tutorial scenario?

And make sure you extract all the files in levels\test\bloodgulch to their proper locations. If that fails, post the last few lines of debug.txt. They will most likely reference to a missing tag or two. Just get those and it should work
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
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