Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
{TsR}Hawk
Posts: 90 Joined: Wed Dec 03, 2003 2:32 pm
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by {TsR}Hawk » Wed May 05, 2004 2:18 pm
ok when i opened 3ds max it said the plug-in did not instilize... anyone no y?
everything i say is a lie!
Deceptoris
Posts: 127 Joined: Sat Feb 28, 2004 11:59 am
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by Deceptoris » Wed May 05, 2004 2:59 pm
it means its not in the correct directory
check where you put it
{TsR}Hawk
Posts: 90 Joined: Wed Dec 03, 2003 2:32 pm
Location: Cleveland, OH baby. PM me if u live here, too!
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by {TsR}Hawk » Wed May 05, 2004 3:00 pm
i no i put it the right spot<<<-------lol 69 posts
everything i say is a lie!
El Jako
Posts: 70 Joined: Sat Mar 06, 2004 9:19 am
Location: NEW YORK CITY!!!
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by El Jako » Wed May 05, 2004 3:17 pm
I have the same problem.
El Jako never backs out of a Halo fight!
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{TsR}Hawk
Posts: 90 Joined: Wed Dec 03, 2003 2:32 pm
Location: Cleveland, OH baby. PM me if u live here, too!
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by {TsR}Hawk » Wed May 05, 2004 3:18 pm
i think i need 5 but anyone no where i can get it? likny maybe?
everything i say is a lie!
Darkstorm995
Posts: 764 Joined: Tue Oct 21, 2003 8:28 am
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by Darkstorm995 » Wed May 05, 2004 3:21 pm
can anyone tell me where i cant get the 3ds max 5 patch so i can downgrade from 6
343Halo
Posts: 419 Joined: Mon Feb 16, 2004 6:01 pm
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by 343Halo » Wed May 05, 2004 5:20 pm
why not just have both 5 and 6 that way you can create in six and export to hek with 5.
mattp001
Posts: 309 Joined: Mon Apr 05, 2004 11:04 pm
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by mattp001 » Wed May 05, 2004 5:59 pm
well, max 6's cdilla licensing server isn't compatable with max 5. i tried it already. if anyone wants the demo of max 5, pm me or im me. remeber, i think it is only a 30 day trial. thats is enough to screw around in.
2L8
Posts: 10 Joined: Mon Mar 29, 2004 6:56 pm
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by 2L8 » Wed May 05, 2004 8:25 pm
I've also had trouble with the Blitzkrieg exporter plug-in. In the tutorial it says that the plug-in was made for 3DS Max ver 5.1
I'm running 3DS Max 5.x -- I think everyone else having this problem is too.
Not sure if ya gotta pay for the upgrade to 5.1, but I am pretty sure that 5.1 is required for the plug-in to work.
L8er.
343Halo
Posts: 419 Joined: Mon Feb 16, 2004 6:01 pm
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by 343Halo » Thu May 06, 2004 5:12 am
ya it would make things much easier if it was a plugin for 6 cause then alot more ppl could use it.
Grenadiac
Posts: 390 Joined: Fri Sep 05, 2003 1:36 pm
Location: Tucson, AZ USA
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by Grenadiac » Thu May 06, 2004 6:22 am
They are working on a plugin for 6 as we speak.
343Halo
Posts: 419 Joined: Mon Feb 16, 2004 6:01 pm
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by 343Halo » Thu May 06, 2004 6:23 am
Grenadiac wrote: They are working on a plugin for 6 as we speak.
Thats sweet!!!!!! Thanks for the info gren.
Nitz
Posts: 30 Joined: Wed Dec 24, 2003 10:25 am
Location: Ontario, Canada
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by Nitz » Thu May 06, 2004 1:33 pm
Thank god... er thank gearbox...
I was getting worried for a minuter there.
thanks for the info
Lazer
Posts: 67 Joined: Sun Nov 30, 2003 9:35 am
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by Lazer » Sun May 09, 2004 7:57 am
Ya I have version 5.0 and it fails to initialize for me too. Any idea what I should do?
cX.Lazer
Templar
Posts: 502 Joined: Sat Mar 20, 2004 3:18 pm
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by Templar » Sun May 09, 2004 10:58 am
Aren't you supposed to move those four .DLL files? Then reboot, and put blitz in the plugin file in Max5?
hydroxic
Posts: 416 Joined: Fri Feb 06, 2004 9:35 pm
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by hydroxic » Sun May 09, 2004 12:49 pm
343halo wrote: Grenadiac wrote: They are working on a plugin for 6 as we speak.
Thats sweet!!!!!! Thanks for the info gren.
yeah, thanks gren, that's great