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this makes me sad...

Posted: Tue Jul 10, 2007 2:36 pm
by wanksta
just look....

Image


i know how too fix this im just wondering if there is a faster or better way too do it?

Posted: Tue Jul 10, 2007 3:20 pm
by theghost741
on topic: wow that sucks hard man.


off topic: lol @ FIX INTERNET BUTTON

Posted: Tue Jul 10, 2007 4:09 pm
by Cryticfarm
Pretty high poly? Capholes?

Posted: Tue Jul 10, 2007 5:09 pm
by wanksta
its a remake of bloodgulch. it has about 4 or 5 new buildings. 3 of them are under ground and the bloodgulch itself has tuns of huge cliffs and tons of rock archways.... yea really high polycount. also some of the errors make absolutely no sense. one of the errors shows a edge problem on a perfectly connected ramp... really anoying much.

Posted: Wed Jul 11, 2007 1:46 pm
by CDK908
dude how do you search for edge/vertex that it describe in 3ds or gmax?