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Vehicles

Posted: Tue May 22, 2007 1:42 pm
by Cryticfarm
Do you need to put in blahvehicle_mp.vehicle or just blahvehicle.vehicle. Please I need to know. I'm making a map and it getting me exceptions.

Posted: Tue May 22, 2007 1:59 pm
by 0m3g4Muff1n987
It doesn't really matter unless its a covie vehicle, cuz the ones without _mp in the name explode with someone in it (once it gets damaged enough). There are only a few extremely minor changes between the MP and SP human vehicles. I'd say always use MP vehicles unless you want them to explode.

Posted: Tue May 22, 2007 2:30 pm
by Cryticfarm
Is there a limit to how many vehicles?

Posted: Wed May 23, 2007 5:54 am
by [CAF]117
If you mean useable, diffrent vehicles, then about Six, unless you use a vehicle script to spawn more. I think the _MP thing doesn't make a diffrence- vehicles in multiplayer won't explode unless they're like the H2CE vehicles or Tiamat's Longsword. (I've tested this before, SP vehicle explosions only happen in a scenario set to SP. Try making a SP map with some of the H2 Ghosts- Certain ones have tag types that will make the Ghost explode and spawn a "Ghost Gun" for you to use. it's a little neat.)