Vehicles

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Cryticfarm





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Vehicles

Post by Cryticfarm »

Do you need to put in blahvehicle_mp.vehicle or just blahvehicle.vehicle. Please I need to know. I'm making a map and it getting me exceptions.
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

It doesn't really matter unless its a covie vehicle, cuz the ones without _mp in the name explode with someone in it (once it gets damaged enough). There are only a few extremely minor changes between the MP and SP human vehicles. I'd say always use MP vehicles unless you want them to explode.
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Cryticfarm





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Post by Cryticfarm »

Is there a limit to how many vehicles?
[CAF]117





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Post by [CAF]117 »

If you mean useable, diffrent vehicles, then about Six, unless you use a vehicle script to spawn more. I think the _MP thing doesn't make a diffrence- vehicles in multiplayer won't explode unless they're like the H2CE vehicles or Tiamat's Longsword. (I've tested this before, SP vehicle explosions only happen in a scenario set to SP. Try making a SP map with some of the H2 Ghosts- Certain ones have tag types that will make the Ghost explode and spawn a "Ghost Gun" for you to use. it's a little neat.)
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