Vehicles
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
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- 0m3g4Muff1n987
- Posts: 1421
- Joined: Thu Nov 23, 2006 8:17 am
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- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
If you mean useable, diffrent vehicles, then about Six, unless you use a vehicle script to spawn more. I think the _MP thing doesn't make a diffrence- vehicles in multiplayer won't explode unless they're like the H2CE vehicles or Tiamat's Longsword. (I've tested this before, SP vehicle explosions only happen in a scenario set to SP. Try making a SP map with some of the H2 Ghosts- Certain ones have tag types that will make the Ghost explode and spawn a "Ghost Gun" for you to use. it's a little neat.)