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Textures
Posted: Mon May 21, 2007 6:02 pm
by lock3d
Can you texture a map using only the images in HaloCE? The tuts show making a basic outline with layers and stuff, but I just want all of the ground to be grass. How do I do that?
Posted: Fri May 25, 2007 5:56 pm
by Lavix
Go into the material editor in 3ds max. Apply the bitmap to one of your materials. Select the faces you want to be grass, set their material id to the id of the grass, and viola!
Its pretty much the same as applying any other material. You do not have to use a ground texture, although you may want to reconsider as they tend to look better, and help the player navigate the various routes of the map.
Posted: Tue May 29, 2007 3:16 pm
by lock3d
I thought I'd tried that, but I guess I hadn't. It worked fine, thanks.