Error when trying to add vehicles

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OozyGorilla





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Error when trying to add vehicles

Post by OozyGorilla »

When I try to add vehicles into my map in sapien it closes down. I get this error
04.10.07 23:16:06 a hobo pc 01.01.00.0609 ----------------------------------------------
04.10.07 23:16:06 reference function: _write_to_error_file
04.10.07 23:16:06 reference address: 401b13
04.10.07 23:16:06 Couldn't read map file './a_hobobeta.map'
04.10.07 23:16:06 CreateDevice succeeded with refresh rate = 0
04.10.07 23:16:06 Increasing sound decompression buffer size to 1048576 bytes
04.10.07 23:16:07 the model 'weapons\pistol\pistol' and the animation graph 'weapons\pistol\pistol' don't match
04.10.07 23:16:07 the object 'weapons\pistol\pistol' will not animate
04.10.07 23:16:09 WARNING: 1 clusters in structure_bsp levels\test\zesting\zesting have no background sound or sound environment.
04.10.07 23:16:09 local player 0, weapon (0x0), deleted unexpectedly
04.10.07 23:21:04 EAX: 0x00000000
04.10.07 23:21:04 EBX: 0x0C90D9F8
04.10.07 23:21:04 ECX: 0x0C90E6E8
04.10.07 23:21:04 EDX: 0x00000000
04.10.07 23:21:04 EDI: 0x0C8E4500
04.10.07 23:21:04 ESI: 0x0CBCF838
04.10.07 23:21:04 EBP: 0x0C8E31A0
04.10.07 23:21:04 ESP: 0x0012EB60
04.10.07 23:21:04 EIP: 0x0064023A, F7 79 60 52 ?????
04.10.07 23:21:04 04DD04DF ?????
04.10.07 23:21:04 EXCEPTION_INT_DIVIDE_BY_ZERO
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

Um... weird. You tried to divide some number by zero or something... and the pistol's animation graph doesn't match either.
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OozyGorilla





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Post by OozyGorilla »

I know the pistol animation graph doesn't match. It still animates though.

I'm still trying to figure out the error. Anybody know what it means and how to fix it?
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inferno
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Post by inferno »

try loading a different scenerio and a different vehicle. if you can get a different vehicle too load then it just a corrupted tag. if none of them load then its a problem with your computer/sapien (or sain if your useing it its alot better and it looks alot better too... actually go download it from the downloads section) but anyways that will make it easier too tell what is wrong.
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SPARTAN04
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Post by SPARTAN04 »

i reinstalled HEK when something like that happened and then it worked fine.
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Post by OozyGorilla »

It only happens with larger maps. I can't place anything, weapons, players spawns, scenery ext. On any other map it works.
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inferno
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Post by inferno »

maybe your computer cant handle that much stuff. whats your Processor, GFX card and Ram?
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[SK]Nick[A]




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Post by [SK]Nick[A] »

umm did you add the vehicle in guerilla or kormanns guerilla???
01011011 01010011 01001011 01011101 01001110 01101001 01100011 01101011 01011011 01000001 01011101
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Post by OozyGorilla »

inferno wrote:maybe your computer cant handle that much stuff. whats your Processor, GFX card and Ram?
Processor: AMD Sempron(tm) Processor 3300+, MMX, 3DNow, ~2.0GHz
Memory: 1022MB RAM
Video Card: NVIDIA GeForce FX 5200
[SK]Nick[A] wrote:umm did you add the vehicle in guerilla or kormanns guerilla???
No. I just edit the types in Sapien and then add them.
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Post by inferno »

OozyGorilla wrote: Processor: AMD Sempron(tm) Processor 3300+, MMX, 3DNow, ~2.0GHz
Memory: 1022MB RAM
Video Card: NVIDIA GeForce FX 5200

Well its obvious thats not the problem :o
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OozyGorilla





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Post by OozyGorilla »

inferno wrote:
OozyGorilla wrote: Processor: AMD Sempron(tm) Processor 3300+, MMX, 3DNow, ~2.0GHz
Memory: 1022MB RAM
Video Card: NVIDIA GeForce FX 5200

Well its obvious thats not the problem :o
I was pretty sure that that wasn't the problem.

Also, to clarify, I can edit types. I just can't put them into the map. I've tried adding them in sapien, a hobo and sain and it always closes down with the same error.

When I place it with Guerilla, then open it in sapien, once it hits the ground, sapien closes.
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Post by inferno »

OozyGorilla wrote:
inferno wrote:
OozyGorilla wrote: Processor: AMD Sempron(tm) Processor 3300+, MMX, 3DNow, ~2.0GHz
Memory: 1022MB RAM
Video Card: NVIDIA GeForce FX 5200

Well its obvious thats not the problem :o
I was pretty sure that that wasn't the problem.

Also, to clarify, I can edit types. I just can't put them into the map. I've tried adding them in sapien, a hobo and sain and it always closes down with the same error.

When I place it with Guerilla, then open it in sapien, once it hits the ground, sapien closes.
place them in guerilla and compile and load in halo see what happens
lets start a chain quote woot
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Post by OozyGorilla »

inferno wrote:
OozyGorilla wrote:
inferno wrote:
OozyGorilla wrote: Processor: AMD Sempron(tm) Processor 3300+, MMX, 3DNow, ~2.0GHz
Memory: 1022MB RAM
Video Card: NVIDIA GeForce FX 5200

Well its obvious thats not the problem :o
I was pretty sure that that wasn't the problem.

Also, to clarify, I can edit types. I just can't put them into the map. I've tried adding them in sapien, a hobo and sain and it always closes down with the same error.

When I place it with Guerilla, then open it in sapien, once it hits the ground, sapien closes.
place them in guerilla and compile and load in halo see what happens
lets start a chain quote woot
When I compile in tool, I get this error: "Tried to add bitmap from group with no bitmaps(levels\test\zesting\bitmaps\zesting_ground). I have all of the bitmaps and shaders.
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Post by [SK]Nick[A] »

ok use scripts liek this one

http://halopc.net/forum/viewtopic.php?t=369

and if that doesnt help you then i dunno and dont say it doesnt work cuase it works for me and the guy that made it so =P
01011011 01010011 01001011 01011101 01001110 01101001 01100011 01101011 01011011 01000001 01011101
OozyGorilla





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Post by OozyGorilla »

[SK]Nick[A] wrote:ok use scripts liek this one

http://halopc.net/forum/viewtopic.php?t=369

and if that doesnt help you then i dunno and dont say it doesnt work cuase it works for me and the guy that made it so =P
I already have the script running.
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Post by [CAF]117 »

I suggest you try making the editor spawn each one vehicle type in Sapien, in seperate "runs", so you can determine which one is the problem. Once you find it, replace it if you can, or investigate the tags for it. this can help specify the problem.
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