hi. i have a *little* problem here. i created some animated scenery. but now, what type to export?
all i know is:
jma: up/down
jmn: left/right
but what about the other extensions. what format do i need to use if i want a ROTATING scenery (e.g. a platform, which is driving around the map)
would be glad about any suggestions
jma jmn jmt jmr jmo | what shall i use?
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JMA is the only type of animation for standard stuff
Where are you getting this crazy JMN idea? I don't even think anyone knows what JMN are for.
You want to use a JMA.
Where are you getting this crazy JMN idea? I don't even think anyone knows what JMN are for.
You want to use a JMA.

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in a video tutorial ("animated scenery video tutorial", http://hce.halomaps.org/index.cfm?pg=3&fid=1885)
offspring said, he will export the animation as a jma, because the lift is going up and down, then he said "if you want to create a lift that moves left/right, you gotta export it as jmn". that's why i ask what to use for rotations. i tried it as jma now, and in sapien, i can see the animation, it also gots a collision. but as soon as i try to load the map in halo, i get an exception. what to do?
offspring said, he will export the animation as a jma, because the lift is going up and down, then he said "if you want to create a lift that moves left/right, you gotta export it as jmn". that's why i ask what to use for rotations. i tried it as jma now, and in sapien, i can see the animation, it also gots a collision. but as soon as i try to load the map in halo, i get an exception. what to do?