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Cubemaps?
Posted: Sun Nov 19, 2006 4:06 pm
by metkillerjoe
Would anybody know a tutorial for cubemaps? I've done some searching but all I could find was broken links and the actual definition.
Thanks.
Posted: Sun Nov 19, 2006 5:33 pm
by Patrickssj6
Posted: Sun Nov 19, 2006 5:47 pm
by metkillerjoe
Dang. The only place I didn't look

.
Another question. How would you make a dynamic cubemap*(if they are even supported in CE).
*real-time reflections
Sorry, cubemaps are really confusing; they talk about 360 reflections in game but that would only make sense if they were updated in real-time.
Does anybody understand my dilemma?