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create poly function in 3ds createing errors.
Posted: Thu Nov 16, 2006 3:00 pm
by inferno
Im working really hard on a map and i dont want too lose concentration so heres my question.
Is there a correct way too create Poly's since i need too make new polys too make buildings for my level?
thx
Posted: Thu Nov 16, 2006 3:29 pm
by Mnm
Polys as in faces right? yea select the poly that you need to be
tesselated tessalating a face makes more within the selected face
Tesselate can be found in the Edit Polygon in Editable Poly or Mesh
-MnM

Hope that helps you

Posted: Thu Nov 16, 2006 3:41 pm
by inferno
no offense but you werent even close too my problem

im running radiosity on my other computer soo i might as well spen the time and explain a little better.
In the edit mesh modifyer, in face mode, under the edit geometry tab, the create button. that is what im trying to use. its were you create a new face by selecting 3 vertices and it creates a polygon between them. Im trying too use this function. but im getting errors when compileing in tool. Anyone know the correct way too do this for halo maps.
Posted: Thu Nov 16, 2006 4:13 pm
by striderdude
make sure your mouse cursor is RIGHT OVER the vertece. (sp?)
Posted: Thu Nov 16, 2006 4:23 pm
by inferno
the polys are correctly attached to the vertices but im stil getting a error that says:
could not update edge
and the .WRL is no help what so ever
has anyone ever gotten this too work? because i dont see anyway too model really good if i cant create new polys.

Posted: Tue Nov 21, 2006 4:10 pm
by inferno
YAR!!! '
Pirate bump!!!! Yar!
(wtf is there anyone out there who actually uses 3ds for modeling??? anwser this plz!)
Posted: Tue Nov 21, 2006 4:24 pm
by crackcocaine
I use 3ds max. I've had the problem before too, but not all the time. And I fixed it by redo-ing the model.
But it was a pretty basic model, didn't have much to lose.
Posted: Tue Nov 21, 2006 4:31 pm
by inferno
that wasnt too much help..
i think maybe doing a vertices weld will help but i doubt it...
anyone.. i know you have to be able too create new poly how else would coldsnap or any of those other levels been made?