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Serious Problem with map i'm making!
Posted: Tue Nov 14, 2006 4:31 pm
by BooperGrandson
I'm making a new multiplayer level, and all I need to do is add the stuff into the map using Sapien and type the cache-build tool code. But then in Sapien, it doesn't show the map, and an error message comes up from the bottom. Here's what it says from my debug -
11.14.06 19:20:26 sapien pc 01.00.00.0609 ----------------------------------------------
11.14.06 19:20:26 reference function: _write_to_error_file
11.14.06 19:20:26 reference address: 401b13
11.14.06 19:20:26 Couldn't read map file './sapienbeta.map'
11.14.06 19:20:27 CreateDevice succeeded with refresh rate = 0
11.14.06 19:20:28 Increasing sound decompression buffer size to 1048576 bytes
11.14.06 19:20:56 file_open('tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified. '
11.14.06 19:20:56 couldn't open tag_collection tag 'ui_tags_loaded_solo_scenario_type.tag_collection'.
11.14.06 19:20:56 failed to load ui tags tied to solo scenarios
11.14.06 19:20:56 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.14.06 19:20:56 local player 0, weapon (0x0), deleted unexpectedly
Here's a picture -
Go here for picture
Posted: Tue Nov 14, 2006 8:57 pm
by striderdude
'tags\ui\ui_tags_loaded_solo_scenario_type.tag_collection') error 0x00000002 'The system cannot find the file specified.
In guerilla, change your scenario to where it says "skies" from solo to multiplayer in the dropdown box.
Posted: Wed Nov 15, 2006 1:22 pm
by BooperGrandson
But now it says -
11.15.06 16:19:33 sapien pc 01.00.00.0609 ----------------------------------------------
11.15.06 16:19:33 reference function: _write_to_error_file
11.15.06 16:19:33 reference address: 401b13
11.15.06 16:19:33 Couldn't read map file './sapienbeta.map'
11.15.06 16:19:33 CreateDevice succeeded with refresh rate = 0
11.15.06 16:19:34 Increasing sound decompression buffer size to 1048576 bytes
11.15.06 16:20:09 WARNING: 1 clusters in structure_bsp levels\test\biotch\biotch have no background sound or sound environment.
11.15.06 16:20:09 local player 0, weapon (0x0), deleted unexpectedly
Posted: Wed Nov 15, 2006 2:31 pm
by metkillerjoe
Did you calculate radiosity?
Posted: Wed Nov 15, 2006 2:33 pm
by striderdude
metkillerjoe wrote:Did you calculate radiosity?
That, and did sapien just automatically close on you after you opened it?
Posted: Thu Nov 16, 2006 2:45 pm
by BooperGrandson
striderdude wrote:metkillerjoe wrote:Did you calculate radiosity?
That, and did sapien just automatically close on you after you opened it?
It only closed when I first opened it, and how do you calculate radiosity?
Posted: Thu Nov 16, 2006 3:17 pm
by striderdude
2 steps.
1. Reinstall HEK
2. In the command prompt, type in
tool lightmaps levels\yourmap\yourmap yourmap 0(or1) 0.0000001
Posted: Thu Nov 16, 2006 3:22 pm
by inferno
or you can do it in sapien heres how
(hit the ` key under escape)
type>radiosity_quality 0
(hit enter)
type>radiosity_start
(hit enter)
-- 3 numbers will apear they will count down when the reach zero it done ---
type>radiosity_save
(hit enter)
that should work i use sapien too do it because i think its easyer
and also if you type radiosity_quality 1 it will do the radiosity at a higher quality but it will take all night

Posted: Sat Nov 18, 2006 6:32 am
by BooperGrandson
Inferno wrote:or you can do it in sapien heres how
(hit the ` key under escape)
type>radiosity_quality 0
(hit enter)
type>radiosity_start
(hit enter)
-- 3 numbers will apear they will count down when the reach zero it done ---
type>radiosity_save
(hit enter)
that should work i use sapien too do it because i think its easyer
and also if you type radiosity_quality 1 it will do the radiosity at a higher quality but it will take all night

Didn't work
Posted: Sat Nov 18, 2006 8:11 am
by metkillerjoe
1. Do you have the latest graphics drivers for your graphics card?
2. Did you put in a sky?
3. Did you set the map type to multiplayer?
4. Did you get any errors in tool while making the scenario?
Posted: Sat Nov 18, 2006 10:19 am
by BooperGrandson
metkillerjoe wrote:1. Do you have the latest graphics drivers for your graphics card?
2. Did you put in a sky?
3. Did you set the map type to multiplayer?
4. Did you get any errors in tool while making the scenario?
The first time I was making the scenario in tool, I got a lot of errors and I fixed em'
Posted: Sat Nov 18, 2006 11:29 am
by striderdude
Do what i said in tool.
Posted: Sat Nov 18, 2006 12:30 pm
by BooperGrandson
striderdude wrote:Do what i said in tool.
I did, and it still didn't work!