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Collision geometry help

Posted: Sun Feb 26, 2006 4:18 pm
by Choking Victim
im trying to make a ghost with regional damage but whenever i compile my collision model then go in game i can walk right through the ghost's wings, guns, and seat. the only thing that is collidable is the ghosts hull. how can i fix this?

Posted: Mon Feb 27, 2006 2:50 pm
by Soccerfreak
Do you use physicis importer?

Posted: Mon Feb 27, 2006 5:55 pm
by Choking Victim
no why would i?

Posted: Tue Feb 28, 2006 2:30 pm
by Soccerfreak
For physics..........it has the correct nodes.