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Big trouble in tool.exe
Posted: Thu Oct 13, 2005 12:17 am
by [GL]benjy355
Mmkay, I have my map exported all nice and neat and I go to open tool, I type in "tool structure levels\floodchamber floodchamber" and this always seems to happen, I've tried exporting the map with different textures models removed, there were no errors found in the SLT check, and this pops-up:

If someone would know why that would help alot ^_^
Posted: Thu Oct 13, 2005 3:53 am
by babelfish
STL check doesn't always work

, use the .wrl file that tool creates in your Halo CE root directory to find the errors. They should be in the color the error was in. (red for you)
Posted: Thu Oct 13, 2005 11:04 am
by [GL]benjy355
lmao, how are you supposed to use (what program?) the wrl file?
:O i just read the "HEK Errors" post and i think i know my problem

Posted: Thu Oct 13, 2005 12:48 pm
by babelfish
You import the [mapname].wrl file into your map. You can find it in your HaloCE root directory.(tool.exe creates the wrl file when it finds errors within your map)