AI follow you?
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
AI follow you?
anyone who is good with scenario editing, can you tell me how to get AI to follow you in multiplayer? I've gotten myself to team up with the AI, but how do you get them to follow you around, like the marines in SP?
DECOY wrote:I think everyone should broaden their horizons and learn to spam in a foreign language
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
Err.... Yeah... I've had nearly three years to try all of that... >.>
It looks like they do one of these things:
Use one of the ai_follow_target commands, which doesn't seem to affect multiplayer. Then again, maybe the "follow target" is something that makes them aim their guns at the player, and not move their lazy asses around with him.
Use scripts that send the AI to a point when the player enters a certain trigger volume.
If none of those work, then I'm still lost.
It looks like they do one of these things:
Use one of the ai_follow_target commands, which doesn't seem to affect multiplayer. Then again, maybe the "follow target" is something that makes them aim their guns at the player, and not move their lazy asses around with him.
Use scripts that send the AI to a point when the player enters a certain trigger volume.
If none of those work, then I'm still lost.
DECOY wrote:I think everyone should broaden their horizons and learn to spam in a foreign language