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Need help Sapien won't display map properly
Posted: Sun Sep 04, 2005 9:21 am
by Johhny_john_john
Hi, I need help with map making. I have 3ds Max 7 and I have the Blitzkrieg version 6 so I can export the map model. Once I export the map I open Sapien and I run radiosity_quality 0, then radiosity_start, then radiosity_save. Then I look around the map and the texture is completely different to what it is in the original model. I've also seen that a few people have this problem. Is it because im using 3ds Max 7? Does anybody have a solution to this problem or a link to download 3ds Max 5? The map is the one from the tutorial. I would display a picture but I don't know how.
Posted: Wed Sep 07, 2005 1:06 pm
by Soccerfreak
1st of all it takes the same graphics and RAM it does for Halo, so maybe try changing your video settings or something of the sort. Before I got my Radeon it sucked cause mine was like that too. Also to take pictures the "Print Screen" button is above insert and above and right above backspace.
Posted: Wed Sep 14, 2005 3:15 am
by spicky
yeah i got the same problem but i have fine ram and everything.
http://i8.photobucket.com/albums/a49/Sp ... 0/ugly.jpg
i do have a semi crappy nvidia 4000 so i don't know about that, but if it is related to halo then i should work fine.
Posted: Wed Sep 14, 2005 6:31 pm
by spicky
Ok do you guys just don't know the answer, should i start over, should i do like radiosity 1, i don't know what i am doing ehre but i wish atleast someone would say something. What does soccer freak mean when he says i should change my video settings.
Posted: Thu Sep 15, 2005 11:10 am
by PlasbianX
its has to do with your uv mapping
Posted: Thu Sep 15, 2005 11:36 am
by spicky
well i did everything the tut said, or atleast for the most part i did it right plas. I don't know i might just do it all again