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Help with 3ds max 7.0 and Blitzkrieg plug-in

Posted: Tue Jun 07, 2005 7:19 pm
by Twinreaper
I recently decided to make a map for the exploitation of warthog stunts and gravity modding. When i read the tutorial for HKE, i followed the instructions to the T! When I start 3ds Max it wont initialize the plug-in. Dont bother posting back with replies like "are you sure you did this and that!" I dont need the run around! If someone knows the answer, just let me know in a kind direct way. (sorry about the attitude, i'm fustarted!)

Posted: Wed Jun 08, 2005 1:12 pm
by Patrickssj6
if you have 3dsmax6 and over you need blitzkreigplugin 6
http://www.cortana.org//tafs/files_patch.taf

Posted: Thu Jun 09, 2005 6:07 am
by __Blaz0__
make sure the plugin is in this dir...

C:\3dsmax7\plugins

Also that you have the proper one. Blitz for max6 will work for 7. Then when you use, you will do a file.. export.. drop down to *.jms.

Hope that helps.,

__Blaz0__

Posted: Thu Jun 09, 2005 10:46 am
by Patrickssj6
and don't foreget to put the .dll files into the system32 folder

Posted: Sat Jun 11, 2005 12:31 am
by viperxp
then when you have done that stuff, when your ready to export your map, go to file then export, name ur file and click on file type and choose the blitz filtype which is .jms.