a few questions
Posted: Sat May 28, 2005 10:51 pm
Hey, i just started modding haloCE and have completed the tutorial that came with it as well as the tutorial on this site. I have a few questions for when i start my own larger map.
1. i noticed all of the ground/terrain tiff files that came with the HEK are 512x512. is this required? or can i have larger?
2. how can i make the teleporter look like a teleporter? i made my shader in guerilla to match the one used in the tutorial, but mine is blinky and clear while the tutorials one is the normal green and material mapped.
3. is there any way to make a sound tag or something that will act like a normal scenery sound but alway be at the center of a hill for king of the hill? i was wanting something so that as you got closer or were in the hill some suspensful music was playing
4. how do people get the grass from say, blood gulch and use it in their own maps and make it blend with paths?
1. i noticed all of the ground/terrain tiff files that came with the HEK are 512x512. is this required? or can i have larger?
2. how can i make the teleporter look like a teleporter? i made my shader in guerilla to match the one used in the tutorial, but mine is blinky and clear while the tutorials one is the normal green and material mapped.
3. is there any way to make a sound tag or something that will act like a normal scenery sound but alway be at the center of a hill for king of the hill? i was wanting something so that as you got closer or were in the hill some suspensful music was playing
4. how do people get the grass from say, blood gulch and use it in their own maps and make it blend with paths?