Sapien wierdness

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
Crazy Seal





Posts: 18
Joined: Sun Jun 13, 2004 8:50 am
Location: On the left of my post

Post by Crazy Seal »

Yeah that would be a great idea, just imagine blasting the hell out of those annoying little grunts with the battle rifle or the SMG...SWEET man
User avatar
MasterNeoChief




Conceptionist

Posts: 2431
Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands

Post by MasterNeoChief »

Halo 2 for Campaign already exists, I think it was being made by Alx.
New Age





Posts: 615
Joined: Sat Feb 07, 2004 5:46 am

Post by New Age »

yeah but it sucks.... and its only for AOTCR
Yippy-kye-yay Mother Fucker
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

You can't add anything, you're just gunna have to use everything that the mod offers.
Image
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

Actually, I'm right, I said you can't add anything, I didn't say anything about if it was possible or not, and it is indeed possible.
Image
VGChampion





Posts: 133
Joined: Sun Nov 30, 2003 4:52 pm

Post by VGChampion »

*sigh* when will people learn?

Anyways, just put the existing Halo 2 mod into the campaign levels. If you add more stuff it probably wouldn't play right and suck.
Signature exceeded 500x120 pixels.
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

VGChampion wrote:*sigh* when will people learn?

Anyways, just put the existing Halo 2 mod into the campaign levels. If you add more stuff it probably wouldn't play right and suck.
I you could just make it for the CE campaign, like I will. But unless we can make whole new SP levels in HEK (which I doubt), then you'll have to just play the same old levels over and over.
Overlord





Posts: 137
Joined: Wed Jun 09, 2004 12:46 pm

Post by Overlord »

woah since when is mac a Hunter?
maegus15





Posts: 970
Joined: Tue Dec 23, 2003 6:34 pm

Post by maegus15 »

Lol I already did this, I ported it in like 5 min. I just didn't feel like releaseing it. Its not as fun as you might think it is.....
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...

BTW: Happy late 4th of july! :D
Image
LjBado





Posts: 159
Joined: Tue Mar 02, 2004 3:10 pm

Post by LjBado »

mac, I'm already putting this in campaign... You would also need permission from me to use anything in the mod. See, www.nitrous.halocity.org Nitro gave me the rights to the Halo 2 for PC version.

We have restructured AI, new skins, models, sounds, and some easter eggs...

If you want to help, tell me what you can do, otherwise sorry.
Overlord





Posts: 137
Joined: Wed Jun 09, 2004 12:46 pm

Post by Overlord »

Voided wrote:
Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...

BTW: Happy late 4th of july! :D
amen 2 dat brother!
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

mac wrote:
Overlord wrote:
Voided wrote:
Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...

BTW: Happy late 4th of july! :D
amen 2 dat brother!
you dont even know me overlard so how can you say im a post whore? i am a good modder and why did somebody revive this topic?
Lol, overlard...

He didn't call you a post whore, I did, but that was before the new flames rules.
Image
Phraggah





Posts: 121
Joined: Wed Feb 04, 2004 6:53 pm
Location: :h4x:

Post by Phraggah »

back on topic...

ummmm this is gonna be in the next halo2mod, i know im on the team :P its for all SP maps, it will be for Halo2mod 6.0
for more information www.gruntythirstmods.tk
(i sound like a bilboard O_o)
User avatar
VoiDeD
Readers Club




Socialist

Posts: 1866
Joined: Thu Jan 15, 2004 4:46 pm
Location: Gurnee, IL
Contact:

Post by VoiDeD »

mac wrote:
Phraggah wrote:back on topic...

ummmm this is gonna be in the next halo2mod, i know im on the team :P its for all SP maps, it will be for Halo2mod 6.0
for more information www.gruntythirstmods.tk
(i sound like a bilboard O_o)
so your a walkting talking breathing living billboard?
You would be with a post like that.
Image
Mnementh





Posts: 16
Joined: Thu Aug 12, 2004 7:40 pm
Location: Earth

Sapien wierdness

Post by Mnementh »

This is the most unusual error I have ever had. It doesn't actually pop up as an error and I can run it in HaloCE but it is very annoying because it doesn't go away. I will post an image and would appresiate some help and suggestions. Thanks.

http://img.photobucket.com/albums/v488/ ... otches.bmp
HAL9000





Posts: 593
Joined: Sun Nov 02, 2003 9:11 am

Post by HAL9000 »

sure its not a skinning mistake or something? because that looks like it might be human error
Mnementh





Posts: 16
Joined: Thu Aug 12, 2004 7:40 pm
Location: Earth

Post by Mnementh »

Im postitive it isnt human error. I got the .tiff from infinity. it is the ground from infinity.
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

dude i know what it is... one of your bitmaps are not assigned in your shader for it... check the shader for infinity_ground or whatever shader you used and make sure that the primary and secondary detail maps are filled in.
Post Reply