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how do i import a weapons tag
Posted: Sun Aug 29, 2004 5:10 am
by dakilla
I'm tring to make my gernades chainspawn, (this is my first time with guerilla, or hek) i have already made my tag but i don't know how to import it into a map and wat program do i use.
plz tell me

Re: how do i import a weapons tag
Posted: Sun Aug 29, 2004 7:57 pm
by SilverStone641
dakilla wrote:I'm tring to make my gernades chainspawn, (this is my first time with guerilla, or hek) i have already made my tag but i don't know how to import it into a map and wat program do i use.
plz tell me

You would use HMT 3.5 i can give it to you through aim if you can't find it.
Thats what to use to import it all
Posted: Mon Aug 30, 2004 2:54 am
by CMDR Reservoir
Um. He he he. Did you noticed he used the words guerilla and HEK? Plus this is in the Sapien, Guerilla, and Tool forum. Why would HMT be even mentioned here? Man people need to read around here. Anyway you need to use sapien and open up a .scenario and import it from there.
Posted: Tue Aug 31, 2004 5:36 pm
by dakilla
thanks, and by the way i do have hmt

Posted: Tue Aug 31, 2004 6:18 pm
by Danke
Then you're not making it for HaloCE, or you're doing it the long way with hex editing and stuff?
HMT isn't capable of making chainspawning projectiles without rebuilding, and it can't do that with HaloCE maps.
Posted: Wed Sep 01, 2004 2:33 pm
by dakilla
i made the chainspawning projectiles tag wit guerilla and idk ow to get it into my modded bg map, it is for halo pc, should i do it with halo ce? my mod is rather big and long to biuld i don't want to have to redo it for ce.
