stoopid question real quick.

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inferno
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stoopid question real quick.

Post by inferno »

yes this is a stoopid question but how do i compile models with the ghost plugins for 3ds max. i forget the website and i have about 30 seconds before i have too get off.

thx. :roll:
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Post by llama_juice »

You just run the script... and it exports the model that you have... simple

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Post by inferno »

ok so i dont export it as a jms after i import a model. i export it with ghost as a gbxmodel. correct?
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Post by striderdude »

What are you exporting?
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Post by crackcocaine »

Can ghost export gbxmodels?

Export it as a JMS then compile it in tool and that will make it a gbxmodel.
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Post by inferno »

gahh.. ghost plugins IMPORT gbxmodels and their nodes and markers. i want too know how i export the nodes and markers and model once i import and edit them :?

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Post by FleetAdmiralBacon »

You want the Ghost's Bluestreak JMS exporter...


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