Exporting Model

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
noobsrus





Posts: 34
Joined: Sat Dec 02, 2006 5:08 pm

Exporting Model

Post by noobsrus »

In 3ds max if I try to export a model, I can not choose to export it in the .JMO format. Is there an explanation for this?
striderdude





Posts: 284
Joined: Fri Jul 21, 2006 5:43 pm
Location: I dont know. 0.o

Post by striderdude »

Your supposed to save it as a JMS. Make sure you have blitzkrieg or the ghosts exporters do make it into the JMS file.
Striderdude says: The spam! It burns!! IT BURNS!!
noobsrus





Posts: 34
Joined: Sat Dec 02, 2006 5:08 pm

Post by noobsrus »

Ive heard of something called kornman, would that do it also?
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

No, he just made a new app of an edited guerilla and sapien. He's made lots of other stuff but thats probably what you were thinking about.
BAN ME, YOUR AN ASSHOLE.
noobsrus





Posts: 34
Joined: Sat Dec 02, 2006 5:08 pm

Post by noobsrus »

ok, do you know where i can get the ghost's exporter?
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

Heres blitzkrieg http://hce.halomaps.org/index.cfm?pg=3&fid=1639.
Im not sure where to get Ghosts Exporter.
BAN ME, YOUR AN ASSHOLE.
noobsrus





Posts: 34
Joined: Sat Dec 02, 2006 5:08 pm

Post by noobsrus »

thanks
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

striderdude





Posts: 284
Joined: Fri Jul 21, 2006 5:43 pm
Location: I dont know. 0.o

Post by striderdude »

I dont use Blitzkrieg because you have to put stuff in your system files...so ill tell you how to use the Ghosts JMS Exporter if you plan to use it instead.

Open up the page, and on the bottom of a picture it will say "Script" as a link. You will get some random gibberish. Copy and paste ALL of it into notepad and save it as a .txt file. When you go to export in 3ds max, go to MaxScript, then "Run Script". Go to where you saved your .txt file. It wont be there. On the bottom of the open box there will be a dropdown box, open it up and click .txt. Your exporter script will show up. Open it.

Happy Exporting!! :P
Striderdude says: The spam! It burns!! IT BURNS!!
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

With blitzkrieg all you have to do is copy the file into your 3ds max Plugins folder. Then in 3ds Max go File - Export and save it as a JMS or JMA.
And ghost exporter cant do animations either can it?
BAN ME, YOUR AN ASSHOLE.
Post Reply