Guerilla problem, Recompiling a map?

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Acracker





Posts: 15
Joined: Thu Jun 23, 2005 4:57 pm
Location: Michigan

Guerilla problem, Recompiling a map?

Post by Acracker »

Hey I'm having a problem with this chain-spawining tutorial by chaosking202 (http://www.halomods.com/forums/viewtopic.php?t=13166) I got through everything except for the last step where it says "12. Now save the file, and recompile your map." How do you recompile a map? I saved the file but when I play the game, the chain spawining dosn't work, the grenade just blows up like a regular grenade. Do you even use Guerilla to recompile a map? Thanks for any help.
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BEEF!!!




Pyre

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Location: Berlin, MA

Post by BEEF!!! »

You have to use tool to recompile it. I'm just presuming you are trying this on the tutorial.scenario. If you arn't just fill in the correct path and scenario. So navigate to your folder that has tool in it and write

Code: Select all

tool.exe build-cache-file levels\test\tutorial\tutorial
SuperSunny





Posts: 231
Joined: Sat Jan 17, 2004 9:41 pm

Post by SuperSunny »

The modifications you do do not work on already-made maps, unless you have the source of them (which...you don't, besides tutorial).

Just compile tutorial.map. You can also download TheGhost's Blood Gulch tags he created if you wanna compile it in BG.
Creator of Cel-Shaded BG...
Acracker





Posts: 15
Joined: Thu Jun 23, 2005 4:57 pm
Location: Michigan

Post by Acracker »

Thanks for the help, that makes sense now
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