Pelican Vehicle Help

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reithsuyoka





Posts: 2
Joined: Thu Jul 21, 2005 9:53 am

Pelican Vehicle Help

Post by reithsuyoka »

Hey, I've been having a problem with a pelican tag I found. When I enter sapien, it looks fine, but as soon as I go into the game, it is not even there.
I'm just wondering if anyone else knows how to make it stay, or the whereabouts of another pelican tag.
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MasterNeoChief




Conceptionist

Posts: 2431
Joined: Tue Dec 23, 2003 9:34 am
Location: The Netherlands

Post by MasterNeoChief »

Go into globals/globals. You need to edit the global vehicles so that the Pelican is in game. So edit out the gunturret (or any other vehicle) And put the location of the pelican in there.
[SF]Mech





Posts: 88
Joined: Sun Apr 03, 2005 9:24 pm
Location: Carver V

globols

Post by [SF]Mech »

when u go down to the vehicles in the gloabals tag can u just add a new vehicle or do u have to edit out the other vehicle?
iCe-=





Posts: 56
Joined: Sun Jun 19, 2005 2:12 am
Location: finland

Re: globols

Post by iCe-= »

[SF]Mech wrote:when u go down to the vehicles in the gloabals tag can u just add a new vehicle or do u have to edit out the other vehicle?
edit out.

max different vehicles: 6
[ie. ghost banshee hog....]
triggerhappy master chief





Posts: 4
Joined: Mon Aug 01, 2005 11:13 pm

Post by triggerhappy master chief »

now you can have unlimited vahicles just go here

and change one of the effects to a vehicle type and if you want there is another ay using an energy sword but you need some one with the tag converter to get it out o halo pc for you cause theres something with the effect and you cant pick it up.
meh.
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