HEK: Bump Mapping Tutorial
HEK: Bump Mapping Tutorial
http://www.earthenrecords.com/bumpmaptut/intro.htm
http://www.evasive-concept.com/tack122/ ... /intro.htm
The first three parts of the tutorial are finished and online. The final two will be added shortly. The tutorial also goes into detail about how to make your own textures from images that wouldn't normally tile very well in-game.
If you have questions, spot any mistakes or have suggestions on how to make the tutorial better, post them in this thread.
backup hosting thanks to waverunner - he doesnt even know he is hosting it
link conversion to tack122
http://www.evasive-concept.com/tack122/ ... /intro.htm
The first three parts of the tutorial are finished and online. The final two will be added shortly. The tutorial also goes into detail about how to make your own textures from images that wouldn't normally tile very well in-game.
If you have questions, spot any mistakes or have suggestions on how to make the tutorial better, post them in this thread.
backup hosting thanks to waverunner - he doesnt even know he is hosting it
link conversion to tack122
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The tutorial has made the news page of Halo Bungie Dot Org:
http://halo.bungie.org/oldnews.html?item=12394
http://halo.bungie.org/oldnews.html?item=12394
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http://www.earthenrecords.com/bumpmaptut/hard.htm
The final section, 'Advanced Bump Mapping' is now online. It's a bit different, since I hope you've learned enough from the other sections. It's designed to make you think for yourself and inspire you to come up with your own methods, as opposed to following another step-by-step tutorial that will teach you only one specific way of doing things.
The final section, 'Advanced Bump Mapping' is now online. It's a bit different, since I hope you've learned enough from the other sections. It's designed to make you think for yourself and inspire you to come up with your own methods, as opposed to following another step-by-step tutorial that will teach you only one specific way of doing things.
- x13igDudex12
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To follow the tutorial and get the gist of bump mapping: nox13igDudex12 wrote:cool...but do you really need that GIMP or whatever to do this?
To work your way through the tutorial as fast and easily as possible while producing bump maps that have no obvious seams: yes
Seriously, it's free, easy to use, full of features and only a 7MB download (plus 3MB for the GTK environment).
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I have a suggestion. For when you make the bump map, make it slightly more gray and save it under a different name. Then in the Shader enviorment tag, place it under primary detail map so that way the 2-d texture doesn't just spring to life with bump maps.
XBL Tag : CMDR Reservoir
Need HEK help? Contact me on AIM I know more than I need to know.
Need HEK help? Contact me on AIM I know more than I need to know.
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ok i am done... after about an hours work of converting all the links and copying all the images i have sucessfully created a mirror on waverunners server. If you do use the bumpmapping tutorial Waverunner asks that you kindly register at his forums
And remember people!
this place should have no affect on the other forum!
this place should have no affect on the other forum!