smoke nade

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
PDummy





Posts: 126
Joined: Mon Jul 05, 2004 3:07 pm
Location: NC
Contact:

smoke nade

Post by PDummy »

would it be possible in any way

or would it lag like crazy
Image
CS:S name-Kill
ihavegreenshoes





Posts: 30
Joined: Tue Mar 15, 2005 8:24 pm

Post by ihavegreenshoes »

Well other people wouldnt see unless they had a copy of your mod, and it is possible just get Halo Hacker Tools (HHT) and in the frag grenade explosion effect, change the dependencies to something like 3 tank shell explosions, and they just turn down damage. Or you could keep the nade effect and turn off the damage. But once again other people wouldnt see any changes in the smoke effects.
randreach454





Posts: 18
Joined: Thu Jan 22, 2004 5:53 pm
Contact:

Post by randreach454 »

shoes, this is tag discussion, as in CE....

so yea it'd be definately possible and would sync online
PDummy





Posts: 126
Joined: Mon Jul 05, 2004 3:07 pm
Location: NC
Contact:

Post by PDummy »

ya i was thinking make explosion effect bigger and longer and take away dammage

ill have to git it a try

(and ya im talking bout CE)
Image
CS:S name-Kill
Post Reply