kornman00 and a hobo

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Patrickssj6




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kornman00 and a hobo

Post by Patrickssj6 »

Where can i download kornman00 and a hobo ?
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Danke




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Post by Danke »

.......What?
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gamble





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Post by gamble »

wtf..........????

ok... kornman00 is a person, and a hobo is his in game halo name
Patrickssj6




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Post by Patrickssj6 »

found both programms. 8)
sorry for post
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Post by gamble »

how did you....... nevermind
Patrickssj6




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Post by Patrickssj6 »

Its a mod.The mod name is(i think) "the new hek"
Patrickssj6




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Post by Patrickssj6 »

Its a better version of guerilla and sapien.
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Post by master_wolf »

where?
gamble





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Post by gamble »

o... i usually just refer to them as the hacked guerilla and sapien

anyways the only feature i have heard about thats good in it is the save lightmaps thing
Patrickssj6




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Post by Patrickssj6 »

Guerilla (Kornman00): Still a WIP*
-sound Tag
-hud_message_text Tag
-scenerio Tag
-scenario_structure_bsp Tag
-physics Tag
-projectile Tag
-font Tag
-bitmap Tag
-biped Tag
-gbxmodel Tag
-model Tag
-model_animation Tag
-model_collision_geometry Tag
-decal Tag
-scenery Tag
And a few little surprises. Might have missed some tags.
* The tags ui_wiget_collection, ui_widget_definition, and tag_collection are locked by another means, and the tags unit, object, shader, and device are defined in the code but you can't make new ones or import them. I'm currently looking into unlocking them using a different method.


Sapien (a hobo): Sort of a WIP*
-Everything mentioned in aboved
-recorded animations (in the Mission heirarchy thing)
-decals
-Edit Types Dialog: Edit Button
-Tag reference2: editbox, Edit button
-?: Edit button
-Lightmap Palette: Save lightmap
- tag reference3: editbox, edit button
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Danke




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Post by Danke »

Yeah, I can see him naming them after himself.

Sounds cool.
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Post by WeaponMasta »

where can you get it?
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Post by Dark Cloud »

omg... for those who thought that those names were just people....

LMFAO

http://hek.teamhalo.net/modules.php?nam ... load&cid=4

:D
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