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Flying Warthogs - not a n00b question

Posted: Sun Jul 11, 2004 2:31 pm
by Pwn4g3
Ok now this is really pissing me off, after seeing ftc 7 with the flying warthog, I'm sure this can be done...

Having searched and searched I've found two options what everyone says works but DOESNT, change the ID, done that, hogs like to throw me out and flip away from me, and do strange things like bouncing off the floor, flying across the map and other strange things when I change it to banshee.

When I change the physics to banshee, the back end of the hog likes to stick itself in the floor, and the nice hog decides not to move, and when it does, its slower than a jeriatric snail with chronic arthiritis.

Now on FTC 7 the vehicle handles a lot better than a friggin dropship, it doesnt fly across the level at an angle and flip u miles up into the air when it hits a wall....what I saw on the video prooves it can be done on xbox, and as there are not many differences between them, this SHOULD work!

If I swapped the model, it would still look like a hog but only have the 1 seat I want all the seats of the warthog and it to fly like a banshee, can anyone help me at all?

Posted: Sun Jul 11, 2004 2:58 pm
by Pwn4g3
mac wrote:umm you have to fill in the fields also in the vehicle tag or physics tag i forget

flying warthogs is kind of n00bish
That helps lol, thanks a lot! NOT, kidding, I know its noobish, but I'm trying to do a similiar mod to the one shown in FTC 7, the handling of the warthog is exactly like banshee, so I just wondered how exactly you did it.

NVM, forget it, I give up lol...

Posted: Sun Jul 11, 2004 7:46 pm
by Hex117
LOL, that's great. A jeriatric snail with chronic arthritis!

...that's pretty much all i have to say.

...what does jeriatric mean...

Posted: Mon Jul 12, 2004 5:50 am
by maegus15
Well the ost easy way to make a hog fly would to switch the id to Pelican... but that doesn't make it fly like a banshee. Just get the BOLL pack! It has vehicles fly like banshees for all levels. OR if you can't find it, ask around for someone who does.

Posted: Tue Jul 20, 2004 11:09 am
by liquid_mayhem
umm you have to fill in the fields also in the vehicle tag or physics tag i forget
ive treid the physics but i never tried the other warthog things. mayb if those were switched to banshee...[/quote]

Posted: Tue Jul 20, 2004 11:13 am
by Pwn4g3
liquid_mayhem wrote:
umm you have to fill in the fields also in the vehicle tag or physics tag i forget
ive treid the physics but i never tried the other warthog things. mayb if those were switched to banshee...
[/quote]

Like I said you booby trap ur hogs if you just set the ID, they have a habit of flying 200 ft up in the air with you and bouncing off the floor and random crap like that, not gud, not guuud

Posted: Wed Jul 21, 2004 9:59 am
by Edwin
you have to go the whole 9 yards to make a hog fly.

use HHT to give the Hog the physics of a banshee

use HMTto set the hog id to the banshee

screw around with some more stuff for a while

eventually you will figure it out


I got it to work once a long time ago (didn't have hht though, had to directly edit the .XML files and rebuild for every change i made) but i cant remember how to do it anymore.

Posted: Wed Jul 21, 2004 9:07 pm
by dakilla
well..... i was movin trees around on death island wit sparkedit, and now all the hogs on the map fly. i can't stop it. :x

Posted: Wed Jul 21, 2004 9:38 pm
by Edwin
rofl. i have had odd things like that happen before.