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2 questions.
Posted: Sun Jul 04, 2004 3:42 am
by shadow wolf
OK, i have 2, probably n00bish, questions.
Firstly, When I was playing bloodgulch I collected an oversheild and Active camo both at 1ce from the centre, and i was wondering why, and if this could be recreated, by modding or otherwise.
Secondly, how does the game recognise enemies for AIs, as they don't attack other AI, but do fight elite bipeds spawned from weapons.
any help appreciated.
Posted: Sun Jul 04, 2004 9:40 am
by shadow wolf
Sure, well, i put some Yellow Elites into bloodgulch and spawned them in ghosts.
I then set the pistol to fire the biped of the elite_special (which if u dnt know is blue).
when i was being attacked by 2 yellow elites i fired the pistol and out came a blue elite_special biped. Obviously it dnt move coz there was no AI, but the 2 yellow elites attacking me turned on the blue elite instead.
Now, I know this didnt happen because there on different teams, because its the same biped the yellow elites used and it cant be because of the colour, because i had cloaked elites in there 2.
so y did the yellow elites attack the blue 1?
Posted: Sun Jul 04, 2004 9:54 am
by shadow wolf
so would there be anyway of making other AI attack each other?
also, what controls how much health and shield stuff has appart from collision model, coz i just realised cloaked elites dont have shields even though they use the same collision model as the yellow elite.
There 2 weak wivout sheilds!

Re: 2 questions.
Posted: Sun Jul 04, 2004 6:11 pm
by Overlord
Shadow Wolf wrote:
Firstly, When I was playing bloodgulch I collected an oversheild and Active camo both at 1ce from the centre, and i was wondering why, and if this could be recreated, by modding or otherwise.
its because the overshield in the center is replaced by an invis at certain time increments. u just happened to walk into position at the exact time the swap occured. that happened to me once 2. if u wanted to mod this in somehow, all you would have to do is replace the overshild in the center with the 1 by the flamer, which never changes, then use spark to place an invis inside(?) that overshield. see if that works.
Posted: Mon Jul 05, 2004 9:29 am
by shadow wolf
Second Question: IN guerrilla, the biped tag configures what team it is. In HMT, same thing..
ok, i'm on halopc and both elites (blue and yellow) use the same biped, so there both on the same team.
its because the overshield in the center is replaced by an invis at certain time increments. u just happened to walk into position at the exact time the swap occured. that happened to me once 2. if u wanted to mod this in somehow, all you would have to do is replace the overshild in the center with the 1 by the flamer, which never changes, then use spark to place an invis inside(?) that overshield. see if that works.
I was thinking about this, but when it happened to me, they were both there for atleast 10 seconds.
but thanx 4 all the help guys

Posted: Mon Jul 05, 2004 11:17 am
by Danke
Shadow Wolf wrote:Second Question: IN guerrilla, the biped tag configures what team it is. In HMT, same thing..
ok, i'm on halopc and both elites (blue and yellow) use the same biped, so there both on the same team.
Change the actor variant or actor. Unfortunately there isn't a plugin (to my knowledge) for this.