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Bots...
Posted: Fri Jun 25, 2004 1:35 pm
by RoninCrash
Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Posted: Fri Jun 25, 2004 2:13 pm
by RoninCrash
mac wrote:actually, they dont just stand there, they try to attack you.
You know what I mean they just stand there until they see you then they attack, but that's all they do (with the exception of mods with vehicle ai with do move around when not in combat)
Re: Bots...
Posted: Fri Jun 25, 2004 3:34 pm
by VoiDeD
RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
Re: Bots...
Posted: Fri Jun 25, 2004 8:07 pm
by rossmum
Voided wrote:RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
It does allow triggers, just certain types. Everything that interacts with a player is a trigger, with no triggers nothing would ever happen. The game wouldn't even start.
Feel the wrath of my knowledge....
"What knowledge?"

Re: Bots...
Posted: Fri Jun 25, 2004 11:40 pm
by Scarecrow
Hunter wrote:Voided wrote:RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
It does allow triggers, just certain types. Everything that interacts with a player is a trigger, with no triggers nothing would ever happen. The game wouldn't even start.
Feel the wrath of my knowledge....
"What knowledge?"

Hunter your doing the voices in your head thing again.....
Posted: Sat Jun 26, 2004 5:56 pm
by RoninCrash
could someone post a link to a program that makes such ai or a mod that has them?
Posted: Sun Jun 27, 2004 9:27 pm
by VoiDeD
mac wrote:RoninCrash wrote:could someone post a link to a program that makes such ai or a mod that has them?

Mac, STOP FUCKING MAKING USELESS POSTS!!!!!
could someone post a link to a program that makes such ai or a mod that has them?
Just recursivly extract a biped from SP, then add it to MP.
Re: Bots...
Posted: Mon Jun 28, 2004 7:22 am
by aarndo
mac wrote:Scarecrow wrote:Hunter wrote:Voided wrote:RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
It does allow triggers, just certain types. Everything that interacts with a player is a trigger, with no triggers nothing would ever happen. The game wouldn't even start.
Feel the wrath of my knowledge....
"What knowledge?"

Hunter your doing the voices in your head thing again.....
lol
woohoo!!!!!!!!! QUOTES!!!!!!!!!!
Posted: Mon Jun 28, 2004 8:06 am
by aarndo
i was going for pointless but ok...
Posted: Mon Jun 28, 2004 7:19 pm
by rossmum
mac wrote:Voided wrote:mac wrote:RoninCrash wrote:could someone post a link to a program that makes such ai or a mod that has them?

Mac, STOP FUCKING MAKING USELESS POSTS!!!!!
could someone post a link to a program that makes such ai or a mod that has them?
Just recursivly extract a biped from SP, then add it to MP.
voided stop responding to every post of mine!!! ill alert a moderator!!
The whole idea of a forum is for people to respond to your posts, fucktard!
And the mods will most likely ban you instead!
Re: Bots...
Posted: Mon Jun 28, 2004 8:45 pm
by VoiDeD
mac wrote:aarndo wrote:mac wrote:Scarecrow wrote:Hunter wrote:Voided wrote:RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
It does allow triggers, just certain types. Everything that interacts with a player is a trigger, with no triggers nothing would ever happen. The game wouldn't even start.
Feel the wrath of my knowledge....
"What knowledge?"

Hunter your doing the voices in your head thing again.....
lol
woohoo!!!!!!!!! QUOTES!!!!!!!!!!
that was gay
me and gaybob (voided) we had quotes going down to the bottom of the page
Gaybob? Lol, you must of been staying up all night thinking of that one...
Re: Bots...
Posted: Mon Jun 28, 2004 8:53 pm
by Overlord
Voided wrote:mac wrote:aarndo wrote:mac wrote:Scarecrow wrote:Hunter wrote:Voided wrote:RoninCrash wrote:Anyone made any bots that can respawn? Perhaps messing around with triggers could cause such an effect. Also, I've looked but in all the bot mods I've tried so far they just stand there and wait for you, is there anyway they could be made to seek and pursue certain objectives like players or an oddball for example?
Respawning bots have been done before.
And Halo's netcode doesn't allow triggers.
It does allow triggers, just certain types. Everything that interacts with a player is a trigger, with no triggers nothing would ever happen. The game wouldn't even start.
Feel the wrath of my knowledge....
"What knowledge?"

Hunter your doing the voices in your head thing again.....
lol
woohoo!!!!!!!!! QUOTES!!!!!!!!!!
that was gay
me and gaybob (voided) we had quotes going down to the bottom of the page
Gaybob? Lol, you must of been staying up all night thinking of that one...
o boy here comes another classic mac vs. Voided spam quote fight...
Posted: Mon Jun 28, 2004 8:55 pm
by VoiDeD
Heh, Its not a spam fight, it's a wanna-be flame war, with mac as the wanna-be flamer.
And the quotes? I won't quote anymore, I'll just respond with no quotes. :P
Posted: Mon Jun 28, 2004 10:35 pm
by Scarecrow
Wow, voideds my hero......... he is going to save the world from n00b flamers and spammers!
HALLEUJAH THE SAVIOUR HAS COME!
Posted: Tue Jun 29, 2004 9:10 pm
by VoiDeD
Scarecrow wrote:Wow, voideds my hero......... he is going to save the world from n00b flamers and spammers!
HALLEUJAH THE SAVIOUR HAS COME!
Just me? Way too big of a challenge.. I'm gunna need.. A couple rocket launchers, a copy of halo2 (For when I'm bored.), the new Covie Carbine, and a warthog to run them over with. :D
Posted: Tue Jun 29, 2004 11:46 pm
by frozenflames
lol - there were like 2, mayb 3 posts that even tried to answer his quesiton
I thk it wudve been awsome to have bottom-of-the-page spame(spam+flame) wars. Keep goin!! hehe
crash -- check the tutorial sect of files.halomods.com