I know that this is a horribly overasked question, but no matter how hard I looked, I found NO tuts or messages that fully answered this. Basically, I want to add the Pelican to some MP level (I really don't care which one at this point). I went about it like this:
1. I did a recursive extraction for the Pelican from B40.map.
2. I did a batch extract of Blood Gulch and saved it to a blank folder.
3. I pasted the contents of the Pelican extraction into the Blood Gulch folder.
4. I did a map rebuild and added in the pelican.vehi.meta file.
5. I didn't add the Pelican to the map, but went ahead and tested it.
6. I got an exception.
So, I searched around and pasted together a new battle plan:
1. I did all the steps above except I used a file pelican.scen.meta (I changed the flags for pelican.vehi)
2. Again, before I even added the pelican to the map, it gave me an exception.
I then thought up another plan:
1. I did all of the first set of steps, except that instead of adding in the whole Pelican folder, I added in everything but pelican.scen.meta.
2. Success! I tested and everything ran fine.
3. Next I clicked on the dead_desert_tree scenery tag and clicked Inject Meta and injected pelican.scen.meta.
4. Again, I got an exception.
As you can see, it was all done with HMT v.3. Should I use a different program? Am I doing something horribly wrong? Please don't get all PO'ed because I really am not that big of a n00b and I did spend over an hour trying to find a similar post on both the forums and the tuts.
Importing SP vehicles
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- Posts: 132
- Joined: Tue Apr 13, 2004 9:49 pm
it might of been a typo but you said you had hmt 3. if this is so i suggest you get 3.5, if you already have it you need to decrap the models first, http://www.halomods.com/forums/viewtopi ... 172f4908e2, if you already followed the tut just follow it again and make sure you follow it to the letter
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- Posts: 231
- Joined: Sat Jan 17, 2004 9:41 pm