smashing glass

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mattyboy_900





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smashing glass

Post by mattyboy_900 »

i converted the final part of AotCR and wanted to know if it is possible to make the unbreakable glass in the tower thing breakable?
Scarecrow





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Re: smashing glass

Post by Scarecrow »

mattyboy_900 wrote:i converted the final part of AotCR and wanted to know if it is possible to make the unbreakable glass in the tower thing breakable?
Possibly, with a shitload of hex editing but i am not sure....... Ask a pro
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Re: smashing glass

Post by rossmum »

mattyboy_900 wrote:i converted the final part of AotCR and wanted to know if it is possible to make the unbreakable glass in the tower thing breakable?
I dunno...but I agree with Scarecrow.
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Post by mattyboy_900 »

righto thanks. would it b any easier to mak all the unbreakable glass breakable?
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VoiDeD
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Post by VoiDeD »

Use that one collision model plugin, you can change stuff from breakable, unbreakable, grass, flood, etc.
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Post by [cc]z@nd! »

can you say insane sniper spot! (or just put a ton of sr ammo up on the wierd things above it and put a ton of secret teleporters around so you can zip from sniper spot to sniper spot hehe)
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Post by VoiDeD »

Modding a map for only the creaters advantage?

N00BISH!!
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Post by mattyboy_900 »

thanks voided, and i do intend to pu a sniper there but only 1 not heaps.
Last edited by mattyboy_900 on Wed Jun 02, 2004 8:47 pm, edited 2 times in total.
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Post by VoiDeD »

NP.

Make sure the other people know where the sniper is...
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Post by mattyboy_900 »

i got the plugin but the glass isnt under it, ne suggestions? is it under the tag [coll]collision Models? b coz i looked there but i dont htink its there
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Post by VoiDeD »

It should be under there..
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Post by mattyboy_900 »

ive looke over it 4-5 times but its not there is there any other way of doing it?
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Post by Scarecrow »

Um like i said b4 maybe with a shitload of hex editing........ i wonder if i could make a building breakable with 1 shot from a pistol that would be cool......
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Post by STB »

the user map aotcr has breakable glass in it might want to check that map .
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Post by Scarecrow »

STB wrote:the user map aotcr has breakable glass in it might want to check that map .
Dude thats the map that hes using...........
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Post by llamaboy772 »

no!!!!!!!!!!!!!!!!!!! i was going to convert that map :cry: :cry: :cry: ahhhhhhhhhhhhh
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Post by VoiDeD »

STB wrote:the user map aotcr has breakable glass in it might want to check that map .
Dude, the only part of AotCR he's using is the BSP, hes using the scenario from the base map.
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Post by mattyboy_900 »

llamaboy i converted it so i could tell you how to do it. i probably wont release it unless i can get the glass to smash
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Post by VoiDeD »

Everyone knows how to do a conversion...
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Post by mattyboy_900 »

yeah but im helping him with the hex stuff
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