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Converting the Audio Files in HMT

Posted: Tue Dec 02, 2003 2:51 pm
by shadowbeast
i want to mod sounds, but i can't even play the codec.
(and ya i've already searched for this but the thread didn't help and i thought current ppl would like to know 2.)

Posted: Tue Dec 02, 2003 3:07 pm
by Deadly_Shadow
I also had this problem and fiqured it out fast. Heres what you do.

1. Open A Map
2. Goto Sound
3. Pick A File
4. Click Save Track
5. Save it as a Wav and Same File Name.
6. Yet it's really screwed.
7. I fiqured out how to fix it by noticing that I saved it as a wave but when I saved it, it wasn't.
8. So I added a .wav to the end of sound.
9. Heres an Example ( You Have MasterChiefWalk and add .Wav giving you MasterChiefWalk.wav which Converts it to a Wav.
10. Now just import it into Halo Map Tools V3.
11. Save and ur done.

Posted: Tue Dec 02, 2003 3:25 pm
by shadowbeast
wat player uses .wav?
cause i tried quicktime, Windows Media Player, and DivX
wat codec do u use 4 WMP?

Posted: Tue Dec 02, 2003 3:28 pm
by Top Gunn
To play .wav files just use "Musicmatch Jukebox" it plays them fine.

Posted: Tue Dec 02, 2003 3:37 pm
by [VC]CaptainValor
You need the "Xbox ADPCM codec" for .wav sounds. Just do a google search for it and you will find it no prob. For the .ogg files, just use Winamp to play them. :)

Posted: Tue Dec 02, 2003 3:49 pm
by shadowbeast
thanks got it now :D

Posted: Tue Dec 02, 2003 5:07 pm
by Deadly_Shadow
Download latest Quicktime. It comes with iTunes. iTunes Rocks!!!!!!!!!!!

Posted: Tue Dec 02, 2003 7:04 pm
by [VC]CaptainValor
I agree, but you can also get iTunes as a seperate download. I use it for all my jukebox stuff.

I wouldn't recommend it for playing back the Halo sounds, though. :wink: