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nuke explosion
Posted: Tue May 25, 2004 8:16 pm
by mattyboy_900
what tag is the thing that people use do a nuk explosion under in hmt i know that it is taken from the level the maw i just wanna know wat tag and please dont tell me to search im no n00b
Also i tried to mod the accuracy of the needler, i give it the same accuracy as the sniper but it still flies every where is there another way to fix this, i used hmt3.5
Posted: Wed May 26, 2004 3:57 am
by Scarecrow
mac wrote:(sigh)
question #2: to change the accuracy of a gun, change the projectile's spread under weapons or projetile to a lower number.
question #1: the nuke explosion is used under bitmaps, the weapon, and maybe models you'll have to ask the person who created it.
Wow i know how off topic this is but i just looked at ur location LOL its so funny your gunna kill urself LOL
Posted: Wed May 26, 2004 9:20 am
by maegus15
[quote="mac"}question #1: the nuke explosion is used under bitmaps, the weapon, and maybe models you'll have to ask the person who created it.[/quote]
Rong, its in effects. ALL exsplotions are in effects. Mono used Halo detroyed effect from The Maw in the library nuke.
Posted: Wed May 26, 2004 10:34 am
by VoiDeD
i use a different tag to make bigger explosions now. u dont have to rebuild either.
i dunno the exact tag, but i know ang made a plugin for it.
Posted: Wed May 26, 2004 3:52 pm
by VoiDeD
yeah.. i think thats the one.. u made it?
meh, i just remembered that plugin was in ang's plugin pack.. so i though ang made it.
Posted: Wed May 26, 2004 4:21 pm
by mattyboy_900
i know about reducing the spread like i said i made it the same a s a sniper rifle but it still goes every where, and thanks for the nuke thinggy
Posted: Thu May 27, 2004 6:14 am
by [cc]z@nd!
mattyboy, how about you look in the weapon's spread, or just figure it out for yourself like most of us have
Posted: Thu May 27, 2004 4:01 pm
by mattyboy_900
can you read??? i said i already reduced the spread to the same as a snpier rifle but it still flies everywhere thays y i asked if there was anothe way
Posted: Thu May 27, 2004 4:04 pm
by EqUiNoX
I think he is blind...
Posted: Thu May 27, 2004 5:51 pm
by rossmum
Yeah, most nukes use the PoA explosion.
Posted: Thu May 27, 2004 8:20 pm
by mattyboy_900
how do you make the nuke do dammage? i checked in the dammag folder but theres nothing there, all that happens is there is the explosion and bits of crap go flying everywhere but there is no dammage done
Posted: Fri May 28, 2004 2:55 pm
by HunterXI
mattyboy_900 wrote:how do you make the nuke do dammage? i checked in the dammag folder but theres nothing there, all that happens is there is the explosion and bits of crap go flying everywhere but there is no dammage done
you needed to import a damage [jpt!] file when you made the n00k.
Posted: Sun May 30, 2004 1:04 am
by mattyboy_900
ok ive injected the visual of the poa explosion and halo destroyed explosion but the same thing happens there is no dammage. i am applying it to the tank shell explode under effects but when it hits the target nothing happens it only has the visual display of the explosion. i have imported the dammage file, guaranteed explosion of doom from the maw but still nothing, plz tell me what ive done wrong