Animation Error?

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guysullavin





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Animation Error?

Post by guysullavin »

ookiday, So i be working on a model here, i inject a test for my shottie and i get a weird thing going on, my shottie (in 3rd person) has the plasma pistols animation. :| so i take a couple screenies, then quit halo, then start it back up again, same thing.

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imma investigate further, maybe i've cracked the code of animations ^_^ unless someone has already had this and its not any big news... :P
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Not Removing until Prototype comes out. Started 1/7/2009
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DeadHamster




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Post by DeadHamster »

you set it's type as a plasma pistol, under the weapon tag.

It's type determines what animations it uses, because there are no 3P animations included in the model, they're all included in the cyborg model file.

If I'm mistaken correct me.
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Post by guysullavin »

i didn't touch that, all i did was inject the model
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Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
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Post by tucker933 »

DeadHamster wrote:you set it's type as a plasma pistol, under the weapon tag.

It's type determines what animations it uses, because there are no 3P animations included in the model, they're all included in the cyborg model file.

If I'm mistaken correct me.
Seems about right, that's what I did with my laser on Fatality Island.
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DeadHamster




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Post by DeadHamster »

You sure? Check the shotguns tag.

But yeah, you can change the 3P animations by selecting it's weapon type.
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Post by Andrew_b »

His hand is about 5 inches back due to nodes, don't cha know?

I don't know what you did, but you screwed something up. :wink:
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Post by guysullavin »

im confused... bigtime...
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Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
waev: caps lock might
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Post by tucker933 »

guysullavin wrote:im confused... bigtime...
Change from plasma pistol to shotgun like this:

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xbox




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Post by xbox »

It's still the shotgun animation but you moved the location of the node for the left hand of the cyborg.
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Post by Andrew_b »

Andrew_b wrote:His hand is about 5 inches back due to nodes, don't cha know?

I don't know what you did, but you screwed something up. :wink:
xbox wrote:It's still the shotgun animation but you moved the location of the node for the left hand of the cyborg.
Yeah. But I didn't think HMT exported the nodes. Oh well. :roll:
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Post by Philly »

Looks more like the plasma rifle animation to me. Either that or you moved the nodes. Which would be awesome. :)
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Post by xbox »

Well anyway, that is not the PP animation.
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guysullavin





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Post by guysullavin »

imma try messing around with it, maybe move the nodes around more :P
Image
Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
waev: caps lock might
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Post by Mr.Brightside »

guysullavin wrote:imma try messing around with it, maybe move the nodes around more :P
If you're as inexperienced as you seem, you're one lying sack of ****.
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Post by guysullavin »

:| great to know brightside... :x
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Not Removing until Prototype comes out. Started 1/7/2009
obj1: DUDE'S GOT A POINT....I GIVE THIS PRODUCT A TRY....HELL WHAT COULD GO WRONG!
waev: caps lock might
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Post by Mr.Brightside »

I did it for the lulz
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Post by Andrew_b »

You can has lulz. Anyways, yeah if you moved the nodes, great job on doing something that has never been done before in PC remodeling. :P
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Post by Altimit01 »

Node moving isn't all that hard. But I would think you moved the attachment points rather than the animation nodes. The animation nodes would make things like reloading look a tad odd but not affect where the hands were holding the model.
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Post by Mr.Brightside »

Altimit01 wrote:Node moving isn't all that hard. But I would think you moved the attachment points rather than the animation nodes. The animation nodes would make things like reloading look a tad odd but not affect where the hands were holding the model.
Moving nodes IS hard if not impossible using a remodel.
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Post by Altimit01 »

By remodel yes. Much easier to meta edit it. All of the nodes are contained in the meta anyways, not in the raw data section.
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