Throwing Grenade w/ Ball

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timmy42





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Throwing Grenade w/ Ball

Post by timmy42 »

i've looked at the animations, and the one I want (FP grenade throwing) is not part of the ball's list of animations... so is it possible to somehow import this animation from another gun to the Ball??

or is there another way (easier or harder)? HELP ME!!
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DeadHamster




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Post by DeadHamster »

As far as I know, not without CE. Animations are still a CE only branch, and to add a whole other animation to the tag would need CE.

The reason it's not there is because throwing a grenade or firing would drop the ball.
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timmy42





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Post by timmy42 »

i am able to throw a grenade with the appearance of holding the ball, but the grenade just comes out of nowhere and blows stuff up :)

ok thank you
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Ombre




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Post by Ombre »

I think you could just swap the antr tags, but I don't know if any of the others will look okay holding the ball.
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Philly




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Post by Philly »

You can't swap antr tags because the weapon will dissapear completely.
For anybody still wondering where FTD has gone, here it is.
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timmy42





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Post by timmy42 »

actually, i'd prefer if the ball dissapeared... it fits the purpose of what i intend to create...

i will see what happens when i swap antr tags.... maybe it will work :)
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bcnipod





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Post by bcnipod »

There is a flag under the weap tag for the ball that will allow or disallow the usage of grenades.
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Ombre




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Post by Ombre »

bcnipod wrote:There is a flag under the weap tag for the ball that will allow or disallow the usage of grenades.
I believe he already has that. He wants the animations for throwing to show though.
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timmy42





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Post by timmy42 »

i don't think the animations for the ball have built in grenade throwing animations... and turning them on isn't just a Yes/No thing, i believe...

oh well :(
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MoDFox





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Post by MoDFox »

Go into Matg globals/globals and change projectile/frag grenade/ frag grenade to weapon/ball ? - Seems to make you throw in a more of an angle than straight.
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